public void InitItemData(BaseStore store) { m_Store = store; m_StoreT = store.GetStoreRow(); m_StoreIcon.sprite = UIResourceMgr.LoadSprite(common.defaultPath + m_StoreT.getStoreIocn()); m_StoreNameTxt.text = GameUtils.getString(m_StoreT.getStoreName()); m_LockOBJ.SetActive(!SetOpenState()); if (!SetOpenState()) { string str = ""; switch (m_StoreT.getStoreOpen()) { case 1: str = string.Format("", m_StoreT.getConditionalData()); break; case 2: break; case 3: break; case 4: str = string.Format("", m_StoreT.getConditionalData()); break; case 5: break; default: break; } m_OpenDesText.text = str; } }
private void ShowText() { m_StoreNameTxt.text = GameUtils.getString(m_StoreT.getStoreName()); }