IEnumerator onOnShopDialog() { // MainArea.Instance.Hide(); // yield return new WaitForSeconds(0.6f); ShangChengDialog.Popup(); yield return(null); }
public void AddTili() { ShangChengDialog.Popup(); }
public void AddGold() { // GameData.Instance.AddGold(100000); ShangChengDialog.Popup(); }
public void AddDiamond() { ShangChengDialog.Popup(); // GameData.Instance.AddDiamond(1000); }
public void OnConfirm() { OnCancel(); ShangChengDialog.Popup(); }