protected virtual void OnDestroy() { SgtHelper.Destroy(material); for (var i = models.Count - 1; i >= 0; i--) { SgtCloudsphereModel.MarkForDestruction(models[i]); } models.Clear(); }
protected virtual void OnDestroy() { if (Models != null) { for (var i = Models.Count - 1; i >= 0; i--) { SgtCloudsphereModel.MarkForDestruction(Models[i]); } } SgtHelper.Destroy(Material); }