示例#1
0
        public bool Equals(SimpleVariables other)
        {
            if (other == null)
            {
                return(false);
            }

            return(CurrentLevel.Equals(other.CurrentLevel) &&
                   CurrentArea.Equals(other.CurrentArea) &&
                   Language.Equals(other.Language) &&
                   MillisecondsPerGameMinute.Equals(other.MillisecondsPerGameMinute) &&
                   LastClockTick.Equals(other.LastClockTick) &&
                   GameClockHours.Equals(other.GameClockHours) &&
                   GameClockMinutes.Equals(other.GameClockMinutes) &&
                   GameClockSeconds.Equals(other.GameClockSeconds) &&
                   TimeInMilliseconds.Equals(other.TimeInMilliseconds) &&
                   TimeScale.Equals(other.TimeScale) &&
                   TimeStep.Equals(other.TimeStep) &&
                   TimeStepNonClipped.Equals(other.TimeStepNonClipped) &&
                   FramesPerUpdate.Equals(other.FramesPerUpdate) &&
                   FrameCounter.Equals(other.FrameCounter) &&
                   OldWeatherType.Equals(other.OldWeatherType) &&
                   NewWeatherType.Equals(other.NewWeatherType) &&
                   ForcedWeatherType.Equals(other.ForcedWeatherType) &&
                   WeatherTypeInList.Equals(other.WeatherTypeInList) &&
                   WeatherInterpolationValue.Equals(other.WeatherInterpolationValue) &&
                   CameraPosition.Equals(other.CameraPosition) &&
                   CameraModeInCar.Equals(other.CameraModeInCar) &&
                   CameraModeOnFoot.Equals(other.CameraModeOnFoot) &&
                   ExtraColor.Equals(other.ExtraColor) &&
                   IsExtraColorOn.Equals(other.IsExtraColorOn) &&
                   ExtraColorInterpolation.Equals(other.ExtraColorInterpolation) &&
                   Brightness.Equals(other.Brightness) &&
                   DisplayHud.Equals(other.DisplayHud) &&
                   ShowSubtitles.Equals(other.ShowSubtitles) &&
                   RadarMode.Equals(other.RadarMode) &&
                   BlurOn.Equals(other.BlurOn) &&
                   UseWideScreen.Equals(other.UseWideScreen) &&
                   MusicVolume.Equals(other.MusicVolume) &&
                   SfxVolume.Equals(other.SfxVolume) &&
                   RadioStation.Equals(other.RadioStation) &&
                   StereoOutput.Equals(other.StereoOutput) &&
                   PadMode.Equals(other.PadMode) &&
                   InvertLook.Equals(other.InvertLook) &&
                   UseVibration.Equals(other.UseVibration) &&
                   SwapNippleAndDPad.Equals(other.SwapNippleAndDPad) &&
                   HasPlayerCheated.Equals(other.HasPlayerCheated) &&
                   AllTaxisHaveNitro.Equals(other.AllTaxisHaveNitro) &&
                   TargetIsOn.Equals(other.TargetIsOn) &&
                   TargetPosition.Equals(other.TargetPosition) &&
                   PlayerPosition.Equals(other.PlayerPosition) &&
                   TrailsOn.Equals(other.TrailsOn) &&
                   TimeStamp.Equals(other.TimeStamp) &&
                   Unknown78hPS2.Equals(other.Unknown78hPS2) &&
                   Unknown7ChPS2.Equals(other.Unknown7ChPS2) &&
                   Unknown90hPS2.Equals(other.Unknown90hPS2) &&
                   UnknownB8hPSP.Equals(other.UnknownB8hPSP) &&
                   UnknownD8hPS2.Equals(other.UnknownD8hPS2) &&
                   UnknownD9hPS2.Equals(other.UnknownD9hPS2));
        }
示例#2
0
        public bool Equals(SimpleVariables other)
        {
            if (other == null)
            {
                return(false);
            }

            return(LastMissionPassedName.Equals(other.LastMissionPassedName) &&
                   TimeStamp.Equals(other.TimeStamp) &&
                   SizeOfGameInBytes.Equals(other.SizeOfGameInBytes) &&
                   CurrentLevel.Equals(other.CurrentLevel) &&
                   CameraPosition.Equals(other.CameraPosition) &&
                   MillisecondsPerGameMinute.Equals(other.MillisecondsPerGameMinute) &&
                   LastClockTick.Equals(other.LastClockTick) &&
                   GameClockHours.Equals(other.GameClockHours) &&
                   GameClockMinutes.Equals(other.GameClockMinutes) &&
                   CurrPadMode.Equals(other.CurrPadMode) &&
                   TimeInMilliseconds.Equals(other.TimeInMilliseconds) &&
                   TimeScale.Equals(other.TimeScale) &&
                   TimeStep.Equals(other.TimeStep) &&
                   TimeStepNonClipped.Equals(other.TimeStepNonClipped) &&
                   FrameCounter.Equals(other.FrameCounter) &&
                   TimeStep2.Equals(other.TimeStep2) &&
                   FramesPerUpdate.Equals(other.FramesPerUpdate) &&
                   TimeScale2.Equals(other.TimeScale2) &&
                   OldWeatherType.Equals(other.OldWeatherType) &&
                   NewWeatherType.Equals(other.NewWeatherType) &&
                   ForcedWeatherType.Equals(other.ForcedWeatherType) &&
                   WeatherInterpolation.Equals(other.WeatherInterpolation) &&
                   MusicVolume.Equals(other.MusicVolume) &&
                   SfxVolume.Equals(other.SfxVolume) &&
                   UseVibration.Equals(other.UseVibration) &&
                   StereoOutput.Equals(other.StereoOutput) &&
                   RadioStation.Equals(other.RadioStation) &&
                   Brightness.Equals(other.Brightness) &&
                   ShowSubtitles.Equals(other.ShowSubtitles) &&
                   Language.Equals(other.Language) &&
                   UseWideScreen.Equals(other.UseWideScreen) &&
                   BlurOn.Equals(other.BlurOn) &&
                   CompileDateAndTime.Equals(other.CompileDateAndTime) &&
                   WeatherTypeInList.Equals(other.WeatherTypeInList) &&
                   CameraModeInCar.Equals(other.CameraModeInCar) &&
                   CameraModeOnFoot.Equals(other.CameraModeOnFoot) &&
                   IsQuickSave.Equals(other.IsQuickSave));
        }
        public override void SetListBytes(ref List <byte> listBytes)
        {
            sectionIdentifier = Section.PREF;

            int previousSize = listBytes.Count;

            listBytes.AddRange(((int)SoundMode).Reverse());
            listBytes.AddRange(MusicVolume.Reverse());
            listBytes.AddRange(SfxVolume.Reverse());
            listBytes.AddRange(((int)Rumble).Reverse());

            bytesUsed = listBytes.Count - previousSize;

            for (int i = bytesUsed; i < 0x20; i++)
            {
                listBytes.Add(0xBF);
            }

            blockSize = listBytes.Count - previousSize;
        }