void Start() { ScriptEfectosSonido = GameObject.Find("Sound/Efectos interaccion").GetComponent <SfxControl>(); gm = GameObject.FindGameObjectWithTag("GM").GetComponent <GameManager>(); pv = GetComponent <PhotonView>(); animator = GetComponent <Animator>(); myTurn = false; finishTurn = false; moveTarget2 = false; //namePlayer.text = PhotonNetwork.LocalPlayer.NickName; if (pv.IsMine) { int actor = PhotonNetwork.LocalPlayer.ActorNumber; UIManagerGame.sharedInstance.textPlayer.text = "Soy Jugador: " + actor; } if (target != null && target2 != null) { target.parent = null; target2.parent = null; targets = target.GetComponentsInChildren <Transform>(); } //obtener el boton de acciones GameObject canvasClient = canvas.transform.GetChild(0).gameObject; GameObject canvasActions = canvasClient.transform.GetChild(1).gameObject; buttonShowActions = canvasActions.transform.GetChild(0).gameObject; // #### MODIFICAR PARA MOSTRAR EL PANEL DE BOTONES UpdateScoreSaved(savedHabitants); UpdateScoreDead(0); //BoardManager.sharedInstance.SetIdEdifice(); RoundCountdownTimer.OnCountdownTimerHasExpired += OnRoundCountdownTimerIsExpired; }
private void Start() { ScriptEfectosSonido = GameObject.Find("Sound/Efectos interaccion").GetComponent <SfxControl>(); pvUI = GetComponent <PhotonView>(); camera = Camera.main; firtTurn = true; players = PhotonNetwork.PlayerList; if (players.Length > 1) { if (PhotonNetwork.IsMasterClient) { canvasMaster.SetActive(true); canvasClient.SetActive(false); canvas = canvasMaster.transform.GetChild(0).gameObject.GetComponent <Canvas>(); } else { canvasMaster.SetActive(false); canvasClient.SetActive(true); canvas = canvasClient.transform.GetChild(1).gameObject.GetComponent <Canvas>(); } } else { canvasMaster.SetActive(false); canvasClient.SetActive(true); canvas = canvasClient.transform.GetChild(1).gameObject.GetComponent <Canvas>(); } ActiveActions(); }
// ######################################## // Funciones MonoBehaviour // ######################################## #region MonoBehaviour public void Start() { ScriptEfectosSonido = GameObject.Find("Sound/Efectos interaccion").GetComponent <SfxControl>(); int disabledPerson = GameController.totalDisabledPerson; int person = GameController.totalPerson; int pet = GameController.totalPet; int population = disabledPerson + person + pet; idPositionEdifice = -1; }
//public ItemRegistry registeritem; public void Awake() { itemok = false; ranker = GameObject.Find("Avatar").GetComponent <MilestoneRankManager>(); storychecker = GameObject.Find("Avatar").GetComponent <StoryChecker>(); Pickuptext = GameObject.Find("Item Pickup").GetComponent <Text>(); dagear = GameObject.Find("Avatar").GetComponent <Itemslots>(); itemchecker = GameObject.Find("Avatar").GetComponent <AchievementHunter>(); sfxControlScript = GameObject.Find("SFXControl").GetComponent <SfxControl>(); pickedUpNameText = GameObject.Find("PickedUpText").GetComponent <Text>(); PickupImage = GameObject.Find("PickUp").GetComponent <Image>();//update charControlScript = GameObject.Find("Avatar").GetComponent <CharControl>(); }
private void Awake() { sfxControlScript = GameObject.Find("SFXControl").GetComponent <SfxControl>(); charControlScript = GetComponent <CharControl>(); dayNightScript = GetComponent <DayNightCycle>(); animController = transform.GetChild(1).GetComponent <Animator>(); if (skipstart == false) { avatar.jumpVelocity = 0f; } campoints = camerapan.transform.position; /*if(DemoMode == false) * { * camerapan = null; * }*/ }
public void Start() { sfxScript = GameObject.Find("SFXControl").GetComponent <SfxControl>(); charControlScript = GameObject.Find("Avatar").GetComponent <CharControl>(); notice.SetActive(false); }
private void Start() { StartCoroutine(CheckCP()); sfxControlScript = GameObject.Find("SFXControl").GetComponent <SfxControl>(); tooltipImage.gameObject.SetActive(false); }
public void Start() { milestoneRankManagerScript = GameObject.Find("Avatar").GetComponent <MilestoneRankManager>(); sfxScript = GameObject.Find("SFXControl").GetComponent <SfxControl>(); CPText = notification.transform.Find("CP").transform.Find("CPTxt").GetComponent <Text>(); }
private void Awake() { sfxControlScript = GameObject.Find("SFXControl").GetComponent <SfxControl>(); }
private void Start() { ScriptEfectosSonido = GameObject.Find("Sound/Efectos interaccion").GetComponent <SfxControl>(); }