// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { global::Xamarin.Forms.Forms.SetFlags("CollectionView_Experimental"); Rg.Plugins.Popup.Popup.Init(); global::Xamarin.Forms.Forms.Init(); SfCardViewRenderer.Init(); SfBorderRenderer.Init(); SfButtonRenderer.Init(); LoadApplication(new App()); return(base.FinishedLaunching(app, options)); }
// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { global::Xamarin.Forms.Forms.Init(); CachedImageRenderer.Init(); SfListViewRenderer.Init(); SfGradientViewRenderer.Init(); SfBorderRenderer.Init(); SfButtonRenderer.Init(); LoadApplication(new App()); return(base.FinishedLaunching(app, options)); }
// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { global::Xamarin.Forms.Forms.Init(); SfBorderRenderer.Init(); SfButtonRenderer.Init(); SfTextInputLayoutRenderer.Init(); LoadApplication(new App()); Xamarin.FormsMaps.Init(); return(base.FinishedLaunching(app, options)); }
// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { global::Xamarin.Forms.Forms.Init(); Syncfusion.ListView.XForms.iOS.SfListViewRenderer.Init(); Core.iOS.CoreSampleBrowser.Init(UIScreen.MainScreen.Bounds, app.StatusBarFrame.Size.Height); Syncfusion.XForms.iOS.Buttons.SfRadioButtonRenderer.Init(); SfComboBoxRenderer.Init(); SfBorderRenderer.Init(); SfLinearProgressBarRenderer.Init(); LoadApplication(new App()); return(base.FinishedLaunching(app, options)); }
// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { // Initialize 3rd-party libraries SfBorderRenderer.Init(); SfButtonRenderer.Init(); UINavigationBar.Appearance.BarTintColor = UIColor.FromRGB(65, 105, 225); UINavigationBar.Appearance.TintColor = UIColor.FromRGB(255, 255, 255); return(base.FinishedLaunching(app, options)); }
// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { global::Xamarin.Forms.Forms.Init(); SfListViewRenderer.Init(); SfEffectsViewRenderer.Init(); SfBorderRenderer.Init(); SfButtonRenderer.Init(); SfSegmentedControlRenderer.Init(); SfGaugeRenderer.Init(); LoadApplication(new App(new iOSInitializer())); return(base.FinishedLaunching(app, options)); }
// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { global::Xamarin.Forms.Forms.Init(); SfMapsRenderer.Init(); SfBorderRenderer.Init(); SfBusyIndicatorRenderer.Init(); SfButtonRenderer.Init(); ZXing.Net.Mobile.Forms.iOS.Platform.Init(); LoadApplication(new App(new iOSInitializer())); return(base.FinishedLaunching(app, options)); }
// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { Xamarin.Calabash.Start(); global::Xamarin.Forms.Forms.Init(); SfListViewRenderer.Init(); Core.Init(); SfRotatorRenderer.Init(); SfGradientViewRenderer.Init(); SfBorderRenderer.Init(); SfButtonRenderer.Init(); LoadApplication(new App()); return(base.FinishedLaunching(app, options)); }
// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { global::Xamarin.Forms.Forms.Init(); Firebase.Core.App.Configure(); Syncfusion.Licensing.SyncfusionLicenseProvider.RegisterLicense("MTI3MDc4QDMxMzcyZTMyMmUzMEVDNm9EVkdXWWl2NzNvK1RTM1FoL2kxZmRTbi9nN2N3blNBQUlNRUpPR0k9"); SfTextInputLayoutRenderer.Init(); SfBusyIndicatorRenderer.Init(); SfBorderRenderer.Init(); SfButtonRenderer.Init(); Syncfusion.XForms.iOS.PopupLayout.SfPopupLayoutRenderer.Init(); LoadApplication(new App()); return(base.FinishedLaunching(app, options)); }
public MainWindow() { InitializeComponent(); Forms.Init(); CoreSampleBrowser.Init(); SfBadgeViewRenderer.Init(); SfSegmentedControlRenderer.Init(); SfChipGroupRenderer.Init(); SfBorderRenderer.Init(); SfTextInputLayoutRenderer.Init(); SfButtonRenderer.Init(); SfListViewRenderer.Init(); LoadApplication(new SampleBrowser.SfBadgeView.App()); }
// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { //await CrossMedia.Current.Initialize(); global::Xamarin.Forms.Forms.Init(); SfCardViewRenderer.Init(); SfListViewRenderer.Init(); SfGradientViewRenderer.Init(); SfChartRenderer.Init(); SfAvatarViewRenderer.Init(); SfBorderRenderer.Init(); SfButtonRenderer.Init(); SfNavigationDrawerRenderer.Init(); SfScheduleRenderer.Init(); SfDatePickerRenderer.Init(); SfComboBoxRenderer.Init(); SfBusyIndicatorRenderer.Init(); SfNavigationDrawerRenderer.Init(); SfNumericTextBoxRenderer.Init(); SfNumericUpDownRenderer.Init(); SfMapsRenderer.Init(); SfTabViewRenderer.Init(); SfCarouselRenderer.Init(); SfTextInputLayoutRenderer.Init(); SfTreeViewRenderer.Init(); SfBadgeViewRenderer.Init(); SfCheckBoxRenderer.Init(); SfTimePickerRenderer.Init(); InitializeNLog(); LoadApplication(new App()); return(base.FinishedLaunching(app, options)); }
// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { Xamarin.Forms.Forms.SetFlags("Expander_Experimental"); global::Xamarin.Forms.Forms.Init(); SfRatingRenderer.Init(); SfComboBoxRenderer.Init(); SfAvatarViewRenderer.Init(); SfBadgeViewRenderer.Init(); SfGradientViewRenderer.Init(); SfBorderRenderer.Init(); SfButtonRenderer.Init(); LoadApplication(new App()); return(base.FinishedLaunching(app, options)); }
// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { global::Xamarin.Forms.Forms.Init(); SfDataGridRenderer.Init(); SfCardViewRenderer.Init(); SfGradientViewRenderer.Init(); SfChartRenderer.Init(); SfExpanderRenderer.Init(); SfListViewRenderer.Init(); SfBorderRenderer.Init(); SfButtonRenderer.Init(); LoadApplication(new App(new iOSInitializer())); return(base.FinishedLaunching(app, options)); }
// This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. public override bool FinishedLaunching(UIApplication app, NSDictionary options) { Forms.SetFlags("CollectionView_Experimental"); global::Xamarin.Forms.Forms.Init(); SfEffectsViewRenderer.Init(); this.LoadApplication(new App()); SfButtonRenderer.Init(); SfCheckBoxRenderer.Init(); SfDatePickerRenderer.Init(); SfBorderRenderer.Init(); SfGradientViewRenderer.Init(); SfListViewRenderer.Init(); SfRatingRenderer.Init(); SfRotatorRenderer.Init(); SfComboBoxRenderer.Init(); SfRadioButtonRenderer.Init(); SfPopupLayoutRenderer.Init(); SfExpanderRenderer.Init(); SfCardViewRenderer.Init(); SfBadgeViewRenderer.Init(); SfSegmentedControlRenderer.Init(); Core.Init(); SfMapsRenderer.Init(); SfTabViewRenderer.Init(); SfCalendarRenderer.Init(); SfLinearProgressBarRenderer.Init(); SfChartRenderer.Init(); SfGaugeRenderer.Init(); ////UIView statusBar = UIApplication.SharedApplication.ValueForKey(new NSString("statusBar")) as UIView; ////if (statusBar.RespondsToSelector(new ObjCRuntime.Selector("setBackgroundColor:"))) ////{ //// statusBar.BackgroundColor = Color.FromHex("#e83f94").ToUIColor(); //// statusBar.TintColor = UIColor.White; ////} var result = base.FinishedLaunching(app, options); var safeAreInset = UIApplication.SharedApplication.KeyWindow.SafeAreaInsets; if (safeAreInset.Top > 0) { AppSettings.Instance.IsSafeAreaEnabled = true; AppSettings.Instance.SafeAreaHeight = safeAreInset.Top; } return(result); }
// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { global::Xamarin.Forms.Forms.Init(); SfCardViewRenderer.Init(); SfListViewRenderer.Init(); Core.Init(); SfGradientViewRenderer.Init(); SfBorderRenderer.Init(); SfBadgeViewRenderer.Init(); SfButtonRenderer.Init(); SfAvatarViewRenderer.Init(); SfBusyIndicatorRenderer.Init(); LoadApplication(new App()); return(base.FinishedLaunching(app, options)); }
// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { global::Xamarin.Forms.Forms.Init(); SfDataGridRenderer.Init(); SfPickerRenderer.Init(); SfExpanderRenderer.Init(); SfDataFormRenderer.Init(); SfBorderRenderer.Init(); new SfRatingRenderer(); LoadApplication(new App()); return(base.FinishedLaunching(app, options)); }
// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { global::Xamarin.Forms.Forms.Init(); SfPullToRefreshRenderer.Init(); SfListViewRenderer.Init(); SfCircularProgressBarRenderer.Init(); SfChartRenderer.Init(); SfNavigationDrawerRenderer.Init(); SfBorderRenderer.Init(); SfNumericTextBoxRenderer.Init(); SfComboBoxRenderer.Init(); SfMaskedEditRenderer.Init(); LoadApplication(new App()); return(base.FinishedLaunching(app, options)); }
// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { Rg.Plugins.Popup.Popup.Init(); global::Xamarin.Forms.Forms.Init(); SfGradientViewRenderer.Init(); SfBorderRenderer.Init(); SfButtonRenderer.Init(); SfPickerRenderer.Init(); SfRangeNavigatorRenderer.Init(); SfTreeViewRenderer.Init(); SfChartRenderer.Init(); SfTreeMapRenderer.Init(); LoadApplication(new App()); return(base.FinishedLaunching(app, options)); }
// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { //Register Syncfusion license Syncfusion.Licensing.SyncfusionLicenseProvider.RegisterLicense("Mjk4NjY3QDMxMzgyZTMyMmUzMGRRWXBhU0ZOWWwzb3FvUFJmRFBTRVdQaUprODhxNUtIampXWUlKN3lyWFk9;Mjk4NjY4QDMxMzgyZTMyMmUzMEJ0ZTZJOTJtY2N1Z2w2MGEvTEVFWnNocjJRZVk0UnIyRUpPVDkyTkJWZE09"); global::Xamarin.Forms.Forms.Init(); SfComboBoxRenderer.Init(); SfRatingRenderer.Init(); Core.Init(); SfGradientViewRenderer.Init(); SfListViewRenderer.Init(); SfBorderRenderer.Init(); SfButtonRenderer.Init(); LoadApplication(new App()); return(base.FinishedLaunching(app, options)); }
// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { global::Xamarin.Forms.Forms.SetFlags("CollectionView_Experimental"); global::Xamarin.Forms.Forms.Init(); SfPopupLayoutRenderer.Init(); SfComboBoxRenderer.Init(); SfRatingRenderer.Init(); SfRotatorRenderer.Init(); SfCardViewRenderer.Init(); SfGradientViewRenderer.Init(); SfButtonRenderer.Init(); SfListViewRenderer.Init(); SfBorderRenderer.Init(); LoadApplication(new App()); return(base.FinishedLaunching(app, options)); }
// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { global::Xamarin.Forms.Forms.Init(); SfCardViewRenderer.Init(); Core.Init(); SfPopupLayoutRenderer.Init(); SfTabViewRenderer.Init(); SfRatingRenderer.Init(); SfComboBoxRenderer.Init(); SfGradientViewRenderer.Init(); SfBorderRenderer.Init(); SfListViewRenderer.Init(); SfButtonRenderer.Init(); LoadApplication(new App()); return(base.FinishedLaunching(app, options)); }
// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { global::Xamarin.Forms.Forms.Init(); SfRatingRenderer.Init(); SfListViewRenderer.Init(); SfComboBoxRenderer.Init(); SfTextInputLayoutRenderer.Init(); SfAvatarViewRenderer.Init(); SfSegmentedControlRenderer.Init(); SfRadioButtonRenderer.Init(); SfGradientViewRenderer.Init(); SfBorderRenderer.Init(); SfButtonRenderer.Init(); LoadApplication(new App()); return(base.FinishedLaunching(app, options)); }
// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { global::Xamarin.Forms.Forms.Init(); SfRangeSliderRenderer.Init(); SfLinearProgressBarRenderer.Init(); Core.Init(); SfSwitchRenderer.Init(); SfMapsRenderer.Init(); SfCardViewRenderer.Init(); SfBadgeViewRenderer.Init(); SfListViewRenderer.Init(); SfGradientViewRenderer.Init(); SfBorderRenderer.Init(); SfButtonRenderer.Init(); LoadApplication(new App()); return(base.FinishedLaunching(app, options)); }
// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { global::Xamarin.Forms.Forms.Init(); SfGaugeRenderer.Init(); SfListViewRenderer.Init(); SfRatingRenderer.Init(); Core.Init(); SfMapsRenderer.Init(); SfBorderRenderer.Init(); SfButtonRenderer.Init(); SfGradientViewRenderer.Init(); SfComboBoxRenderer.Init(); SfDataFormRenderer.Init(); SfNavigationDrawerRenderer.Init(); LoadApplication(new App(new iOSInitializer())); return(base.FinishedLaunching(app, options)); }
/// <summary> /// This method is invoked when the application has loaded and is ready to run. In this /// method you should instantiate the window, load the UI into it and then make the window /// visible. /// You have 17 seconds to return from this method, or iOS will terminate your application. /// </summary> /// <param name="app">Parâmetro app</param> /// <param name="options">Parâmetro options</param> /// <returns>True se FinishedLaunching</returns> public override bool FinishedLaunching(UIApplication app, NSDictionary options) { global::Xamarin.Forms.Forms.SetFlags("CollectionView_Experimental"); global::Xamarin.Forms.Forms.Init(); // Popup Plugin Rg.Plugins.Popup.Popup.Init(); // Inicializa Syncfusion Renders new SfBusyIndicatorRenderer(); SfListViewRenderer.Init(); SfBorderRenderer.Init(); SfButtonRenderer.Init(); // Carrega aplicação this.LoadApplication(new App()); // Retorno return(base.FinishedLaunching(app, options)); }
// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { global::Xamarin.Forms.Forms.Init(); SfRotatorRenderer.Init(); SfPickerRenderer.Init(); SfExpanderRenderer.Init(); SfCheckBoxRenderer.Init(); SfBadgeViewRenderer.Init(); Core.Init(); SfBorderRenderer.Init(); SfGradientViewRenderer.Init(); SfRatingRenderer.Init(); SfComboBoxRenderer.Init(); SfButtonRenderer.Init(); SfListViewRenderer.Init(); SfDatePickerRenderer.Init(); LoadApplication(new App()); return(base.FinishedLaunching(app, options)); }
// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { global::Xamarin.Forms.Forms.Init(); SfChartRenderer.Init(); SfRatingRenderer.Init(); Core.Init(); SfRotatorRenderer.Init(); SfGradientViewRenderer.Init(); SfCardViewRenderer.Init(); SfBadgeViewRenderer.Init(); SfBorderRenderer.Init(); SfListViewRenderer.Init(); SfButtonRenderer.Init(); // Need to call this to initialise busy indicator, otherwise it won't work on iOS // https://help.syncfusion.com/xamarin/busy-indicator/getting-started new SfBusyIndicatorRenderer(); LoadApplication(new App()); return(base.FinishedLaunching(app, options)); }
public override bool FinishedLaunching(UIApplication app, NSDictionary options) { System.Threading.Thread.CurrentThread.CurrentUICulture = new System.Globalization.CultureInfo("it-IT"); global::Xamarin.Forms.Forms.Init(); new SfNumericTextBoxRenderer(); SfDataGridRenderer.Init(); SfListViewRenderer.Init(); SfMaskedEditRenderer.Init(); SfBorderRenderer.Init(); SfButtonRenderer.Init(); new SfBusyIndicatorRenderer(); new SfCarouselRenderer(); ImageCircle.Forms.Plugin.iOS.ImageCircleRenderer.Init(); LoadApplication(new App()); return(base.FinishedLaunching(app, options)); }
// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // /// <summary> /// Finisheds the launching. /// </summary> /// <param name="app">The application.</param> /// <param name="options">The options.</param> /// <returns></returns> public override Boolean FinishedLaunching(UIApplication app, NSDictionary options) { AppDomain.CurrentDomain.UnhandledException += this.CurrentDomainOnUnhandledException; TaskScheduler.UnobservedTaskException += this.TaskSchedulerOnUnobservedTaskException; this.Device = new iOSDevice(); this.AnalysisLogger = new AppCenterAnalysisLogger(); Forms.Init(); Calabash.Start(); SfBorderRenderer.Init(); SfButtonRenderer.Init(); SfTabViewRenderer.Init(); this.LoadApplication(new App(this.Device, this.AnalysisLogger)); return(base.FinishedLaunching(app, options)); }
// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { global::Xamarin.Forms.Forms.SetFlags("CollectionView_Experimental"); global::Xamarin.Forms.Forms.Init(); SfExpanderRenderer.Init(); SfCheckBoxRenderer.Init(); Core.Init(); SfSegmentedControlRenderer.Init(); SfRotatorRenderer.Init(); SfRatingRenderer.Init(); SfComboBoxRenderer.Init(); SfListViewRenderer.Init(); CachedImageRenderer.Init(); SfBadgeViewRenderer.Init(); SfGradientViewRenderer.Init(); SfBorderRenderer.Init(); SfButtonRenderer.Init(); LoadApplication(new App()); return(base.FinishedLaunching(app, options)); }