示例#1
0
        public static void Main(string[] args)
        {
            InitializeLogging.Perform();

            using (var driver = new GameDriver())
            {
                driver.ChangeState(GameState.Initializing);
                driver.IsMouseVisible        = true;
                driver.Content.RootDirectory = "Content";
                driver.BackgroundColor       = Color.DarkGray;
                driver.TimeScale             = 1.0f;
                driver.Graphics    = GenerateDeviceManager(driver);
                driver.TextureBank = new TextureBank().Initialize(driver);

                driver.SpriteBatch    = new SpriteBatch(driver.GraphicsDevice);
                driver.GameCamera     = GenerateGameCamera(driver);
                driver.GameInterface  = GameInterface.Initialize(driver);
                driver.ShopBackground = ShopBackground.Initialize(driver);
                driver.Phone          = PhoneMachine.Initialize(driver);
                driver.Money          = Money.Initialize(driver);
                driver.HotSpots       = LoadHotSpots.Perform(driver);
                driver.Toys           = LoadToys.Perform(driver);
                driver.Clock          = DeskClock.Initialize(driver);
                driver.SewingKit      = SewingKit.Initialize(driver);
                driver.PaintingKit    = PaintingKit.Initialize(driver);
                driver.Customer       = Customer.Initialize(driver);

                DebugMonitor.Initialize(driver);

                driver.ChangeState(GameState.SplashScreen).ChangeState(GameState.WaitingForClient);
                driver.Run();
            }

            DisposeLogging.Perform();
        }
示例#2
0
            public InternalSellInfo()
            {
                Add(typeof(Pickaxe), Pickaxe.GetSBSellValue());
                Add(typeof(Shovel), Shovel.GetSBSellValue());

                Add(typeof(Lockpick), Lockpick.GetSBSellValue());
                Add(typeof(Scissors), Scissors.GetSBSellValue());

                Add(typeof(Tongs), Tongs.GetSBSellValue());
                Add(typeof(SledgeHammer), SledgeHammer.GetSBSellValue());
                Add(typeof(SmithHammer), SmithHammer.GetSBSellValue());
                Add(typeof(MortarPestle), MortarPestle.GetSBSellValue());
                Add(typeof(TinkerTools), TinkerTools.GetSBSellValue());
                Add(typeof(SewingKit), SewingKit.GetSBSellValue());
                Add(typeof(Skillet), Skillet.GetSBSellValue());
                Add(typeof(RollingPin), RollingPin.GetSBSellValue());
                Add(typeof(MapmakersPen), MapmakersPen.GetSBSellValue());
                Add(typeof(ScribesPen), ScribesPen.GetSBSellValue());
                Add(typeof(Scorp), Scorp.GetSBSellValue());
                Add(typeof(DrawKnife), DrawKnife.GetSBSellValue());
                Add(typeof(Saw), Saw.GetSBSellValue());
                Add(typeof(DovetailSaw), DovetailSaw.GetSBSellValue());
                Add(typeof(Froe), Froe.GetSBSellValue());
                Add(typeof(Hammer), Hammer.GetSBSellValue());
                Add(typeof(Inshave), Inshave.GetSBSellValue());
                Add(typeof(JointingPlane), JointingPlane.GetSBSellValue());
                Add(typeof(WoodenPlane), WoodenPlane.GetSBSellValue());
                Add(typeof(SmoothingPlane), SmoothingPlane.GetSBSellValue());
            }
示例#3
0
            public InternalBuyInfo()
            {
                Add(new GenericBuyInfo("Pickaxe", typeof(Pickaxe), Pickaxe.GetSBPurchaseValue(), 50, 0xE86, 0));
                Add(new GenericBuyInfo("Shovel", typeof(Shovel), Shovel.GetSBPurchaseValue(), 50, 0xF39, 0));
                Add(new GenericBuyInfo("Hatchet", typeof(Hatchet), Hatchet.GetSBPurchaseValue(), 50, 0xF43, 0));

                Add(new GenericBuyInfo("Lockpick", typeof(Lockpick), Lockpick.GetSBPurchaseValue(), 250, 0x14FC, 0));
                Add(new GenericBuyInfo("Scissors", typeof(Scissors), Scissors.GetSBPurchaseValue(), 50, 0xF9F, 0));

                Add(new GenericBuyInfo("Tongs", typeof(Tongs), Tongs.GetSBPurchaseValue(), 50, 0xFBB, 0));
                Add(new GenericBuyInfo("SledgeHammer", typeof(SledgeHammer), SledgeHammer.GetSBPurchaseValue(), 50, 0xFB5, 0));
                Add(new GenericBuyInfo("SmithHammer", typeof(SmithHammer), SmithHammer.GetSBPurchaseValue(), 50, 0x13E3, 0));
                Add(new GenericBuyInfo("MortarPestle", typeof(MortarPestle), MortarPestle.GetSBPurchaseValue(), 50, 0xE9B, 0));
                Add(new GenericBuyInfo("TinkerTools", typeof(TinkerTools), TinkerTools.GetSBPurchaseValue(), 50, 0x1EB8, 0));
                Add(new GenericBuyInfo("SewingKit", typeof(SewingKit), SewingKit.GetSBPurchaseValue(), 50, 0xF9D, 0));
                Add(new GenericBuyInfo("Skillet", typeof(Skillet), Skillet.GetSBPurchaseValue(), 50, 0x97F, 0));
                Add(new GenericBuyInfo("RollingPin", typeof(RollingPin), RollingPin.GetSBPurchaseValue(), 50, 0x1043, 0));
                Add(new GenericBuyInfo("MapmakersPen", typeof(MapmakersPen), MapmakersPen.GetSBPurchaseValue(), 50, 0x0FBF, 0));
                Add(new GenericBuyInfo("ScribesPen", typeof(ScribesPen), ScribesPen.GetSBPurchaseValue(), 50, 0x0FBF, 0));
                Add(new GenericBuyInfo("Scorp", typeof(Scorp), Scorp.GetSBPurchaseValue(), 50, 0x10E7, 0));
                Add(new GenericBuyInfo("DrawKnife", typeof(DrawKnife), DrawKnife.GetSBPurchaseValue(), 50, 0x10E4, 0));
                Add(new GenericBuyInfo("Saw", typeof(Saw), Saw.GetSBPurchaseValue(), 50, 0x1034, 0));
                Add(new GenericBuyInfo("DovetailSaw", typeof(DovetailSaw), DovetailSaw.GetSBPurchaseValue(), 50, 0x1028, 0));
                Add(new GenericBuyInfo("Froe", typeof(Froe), Froe.GetSBPurchaseValue(), 50, 0x10E5, 0));
                Add(new GenericBuyInfo("Hammer", typeof(Hammer), Hammer.GetSBPurchaseValue(), 50, 0x102A, 0));
                Add(new GenericBuyInfo("Inshave", typeof(Inshave), Inshave.GetSBPurchaseValue(), 50, 0x10E6, 0));
                Add(new GenericBuyInfo("JointingPlane", typeof(JointingPlane), JointingPlane.GetSBPurchaseValue(), 50, 0x1030, 0));
                Add(new GenericBuyInfo("WoodenPlane", typeof(WoodenPlane), WoodenPlane.GetSBPurchaseValue(), 50, 0x102C, 0));
                Add(new GenericBuyInfo("SmoothingPlane", typeof(SmoothingPlane), SmoothingPlane.GetSBPurchaseValue(), 50, 0x1032, 0));
            }
示例#4
0
            public InternalSellInfo()
            {
                Add(typeof(BoltOfCloth), BoltOfCloth.GetSBSellValue());

                Add(typeof(Scissors), Scissors.GetSBSellValue());
                Add(typeof(SewingKit), SewingKit.GetSBSellValue());
                Add(typeof(Dyes), Dyes.GetSBSellValue());
                Add(typeof(DyeTub), DyeTub.GetSBSellValue());
            }
示例#5
0
            public InternalBuyInfo()
            {
                Add(new GenericBuyInfo("Bolt of Cloth", typeof(BoltOfCloth), Bandage.GetSBPurchaseValue(), 50, 0xf95, 0));

                Add(new GenericBuyInfo("Scissors", typeof(Scissors), Scissors.GetSBPurchaseValue(), 25, 0xF9F, 0));
                Add(new GenericBuyInfo("Sewing Kit", typeof(SewingKit), SewingKit.GetSBPurchaseValue(), 50, 0xF9D, 0));
                Add(new GenericBuyInfo("Dyes", typeof(Dyes), Dyes.GetSBPurchaseValue(), 25, 0xFA9, 0));
                Add(new GenericBuyInfo("Dye Tub", typeof(DyeTub), DyeTub.GetSBPurchaseValue(), 25, 0xFAB, 0));
            }
示例#6
0
            public InternalBuyInfo()
            {
                Add(new GenericBuyInfo("Bolt of Cloth", typeof(BoltOfCloth), BoltOfCloth.GetSBPurchaseValue(), 50, 0xf95, 0));

                Add(new GenericBuyInfo("Scissors", typeof(Scissors), Scissors.GetSBPurchaseValue(), 25, 0xF9F, 0));
                Add(new GenericBuyInfo("Sewing Kit", typeof(SewingKit), SewingKit.GetSBPurchaseValue(), 50, 0xF9D, 0));
                Add(new GenericBuyInfo("Dyes", typeof(Dyes), Dyes.GetSBPurchaseValue(), 25, 0xFA9, 0));
                Add(new GenericBuyInfo("Dye Tub", typeof(DyeTub), DyeTub.GetSBPurchaseValue(), 25, 0xFAB, 0));

                //Hats
                Add(new GenericBuyInfo("Skull Cap", typeof(SkullCap), SkullCap.GetSBPurchaseValue(), 25, 0x1544, 0));
                Add(new GenericBuyInfo("Bandana", typeof(Bandana), Bandana.GetSBPurchaseValue(), 25, 0x1540, 0));
                Add(new GenericBuyInfo("Floppy Hat", typeof(FloppyHat), FloppyHat.GetSBPurchaseValue(), 25, 0x1713, 0));
                Add(new GenericBuyInfo("Cap", typeof(Cap), Cap.GetSBPurchaseValue(), 25, 0x1715, 0));
                Add(new GenericBuyInfo("Wide Brim Hat", typeof(WideBrimHat), WideBrimHat.GetSBPurchaseValue(), 25, 0x1714, 0));
                Add(new GenericBuyInfo("Tall Straw Hat", typeof(TallStrawHat), TallStrawHat.GetSBPurchaseValue(), 25, 0x1716, 0));
                Add(new GenericBuyInfo("Bonnet", typeof(Bonnet), Bonnet.GetSBPurchaseValue(), 25, 0x1719, 0));
                Add(new GenericBuyInfo("Feathered Hat", typeof(FeatheredHat), FeatheredHat.GetSBPurchaseValue(), 25, 0x171A, 0));
                Add(new GenericBuyInfo("Tricorne Hat", typeof(TricorneHat), TricorneHat.GetSBPurchaseValue(), 25, 0x171B, 0));
                Add(new GenericBuyInfo("Jester Hat", typeof(JesterHat), JesterHat.GetSBPurchaseValue(), 25, 0x171C, 0));
                Add(new GenericBuyInfo("Wizards Hat", typeof(WizardsHat), WizardsHat.GetSBPurchaseValue(), 25, 0x1718, 0));

                //Shirts
                Add(new GenericBuyInfo("Doublet", typeof(Doublet), Doublet.GetSBPurchaseValue(), 25, 0x1F7B, 0));
                Add(new GenericBuyInfo("Shirt", typeof(Shirt), Shirt.GetSBPurchaseValue(), 25, 0x1517, 0));
                Add(new GenericBuyInfo("Fancy Shirt", typeof(FancyShirt), FancyShirt.GetSBPurchaseValue(), 25, 0x1EFD, 0));
                Add(new GenericBuyInfo("Tunic", typeof(Tunic), Tunic.GetSBPurchaseValue(), 25, 0x1FA1, 0));
                Add(new GenericBuyInfo("Surcoat", typeof(Surcoat), Surcoat.GetSBPurchaseValue(), 25, 0x1FFD, 0));
                Add(new GenericBuyInfo("Jester Suit", typeof(JesterSuit), JesterSuit.GetSBPurchaseValue(), 25, 0x1F9F, 0));
                Add(new GenericBuyInfo("Plain Dress", typeof(PlainDress), PlainDress.GetSBPurchaseValue(), 25, 0x1F01, 0));
                Add(new GenericBuyInfo("Fancy Dress", typeof(FancyDress), FancyDress.GetSBPurchaseValue(), 25, 0x1EFF, 0));
                Add(new GenericBuyInfo("Robe", typeof(Robe), Robe.GetSBPurchaseValue(), 25, 0x1F03, 0));

                //Pants
                Add(new GenericBuyInfo("Short Pants", typeof(ShortPants), ShortPants.GetSBPurchaseValue(), 25, 0x152E, 0));
                Add(new GenericBuyInfo("Long Pants", typeof(LongPants), LongPants.GetSBPurchaseValue(), 25, 0x1539, 0));
                Add(new GenericBuyInfo("Kilt", typeof(Kilt), Kilt.GetSBPurchaseValue(), 25, 0x1537, 0));
                Add(new GenericBuyInfo("Skirt", typeof(Skirt), Skirt.GetSBPurchaseValue(), 25, 0x1516, 0));

                Add(new GenericBuyInfo("Cloak", typeof(Cloak), Cloak.GetSBPurchaseValue(), 25, 0x1515, 0));
                Add(new GenericBuyInfo("Body Sash", typeof(BodySash), BodySash.GetSBPurchaseValue(), 25, 0x1541, 0));
                Add(new GenericBuyInfo("Half Apron", typeof(HalfApron), HalfApron.GetSBPurchaseValue(), 25, 0x153b, 0));
                Add(new GenericBuyInfo("Full Apron", typeof(FullApron), FullApron.GetSBPurchaseValue(), 25, 0x153d, 0));

                //Shoes
                Add(new GenericBuyInfo("Sandals", typeof(Sandals), Sandals.GetSBPurchaseValue(), 25, 0x170D, 0));
                Add(new GenericBuyInfo("Shoes", typeof(Shoes), Shoes.GetSBPurchaseValue(), 25, 0x170F, 0));
                Add(new GenericBuyInfo("Boots", typeof(Boots), Boots.GetSBPurchaseValue(), 25, 0x170B, 0));
                Add(new GenericBuyInfo("Thigh Boots", typeof(ThighBoots), ThighBoots.GetSBPurchaseValue(), 25, 0x1711, 0));

                //TEST: FIX
                //Add( new GenericBuyInfo( typeof( SpoolOfThread ), 18, 20, 0xFA0, 0 ) );
                //Add( new GenericBuyInfo( typeof( Flax ), 156, 20, 0x1A9C, 0 ) );
                //Add( new GenericBuyInfo( typeof( Cotton ), 156, 20, 0xDF9, 0 ) );
                //Add( new GenericBuyInfo( typeof( Wool ), 78, 20, 0xDF8, 0 ) );
            }
示例#7
0
            public InternalSellInfo()
            {
                Add(typeof(BoltOfCloth), BoltOfCloth.GetSBSellValue());

                Add(typeof(Scissors), Scissors.GetSBSellValue());
                Add(typeof(SewingKit), SewingKit.GetSBSellValue());
                Add(typeof(Dyes), Dyes.GetSBSellValue());
                Add(typeof(DyeTub), DyeTub.GetSBSellValue());

                Add(typeof(SkullCap), SkullCap.GetSBSellValue());
                Add(typeof(Bandana), Bandana.GetSBSellValue());
                Add(typeof(FloppyHat), FloppyHat.GetSBSellValue());
                Add(typeof(Cap), Cap.GetSBSellValue());
                Add(typeof(WideBrimHat), WideBrimHat.GetSBSellValue());
                Add(typeof(TallStrawHat), TallStrawHat.GetSBSellValue());
                Add(typeof(Bonnet), Bonnet.GetSBSellValue());
                Add(typeof(FeatheredHat), FeatheredHat.GetSBSellValue());
                Add(typeof(TricorneHat), TricorneHat.GetSBSellValue());
                Add(typeof(JesterHat), JesterHat.GetSBSellValue());
                Add(typeof(WizardsHat), WizardsHat.GetSBSellValue());

                Add(typeof(Doublet), Doublet.GetSBSellValue());
                Add(typeof(Shirt), Shirt.GetSBSellValue());
                Add(typeof(FancyShirt), FancyShirt.GetSBSellValue());
                Add(typeof(Tunic), Tunic.GetSBSellValue());
                Add(typeof(Surcoat), Surcoat.GetSBSellValue());
                Add(typeof(JesterSuit), JesterSuit.GetSBSellValue());
                Add(typeof(PlainDress), PlainDress.GetSBSellValue());
                Add(typeof(FancyDress), FancyDress.GetSBSellValue());
                Add(typeof(Robe), Robe.GetSBSellValue());

                Add(typeof(ShortPants), ShortPants.GetSBSellValue());
                Add(typeof(LongPants), LongPants.GetSBSellValue());
                Add(typeof(Kilt), Kilt.GetSBSellValue());
                Add(typeof(Skirt), Skirt.GetSBSellValue());

                Add(typeof(Cloak), Cloak.GetSBSellValue());
                Add(typeof(BodySash), BodySash.GetSBSellValue());
                Add(typeof(HalfApron), HalfApron.GetSBSellValue());
                Add(typeof(FullApron), FullApron.GetSBSellValue());

                Add(typeof(Sandals), Sandals.GetSBSellValue());
                Add(typeof(Shoes), Shoes.GetSBSellValue());
                Add(typeof(Boots), Boots.GetSBSellValue());
                Add(typeof(ThighBoots), ThighBoots.GetSBSellValue());
            }
示例#8
0
        public override void OnResponse(NetState state, RelayInfo info)
        {
            PlayerMobile m = m_user; ToolBox box = i_box; BaseTool tool; BaseHarvestTool toola; Hatchet toolh; Container pack = m.Backpack;

            switch (info.ButtonID)
            {
            default: { break; }

            case 2: { box.OW(m); break; }

            case 3: { tool = new Tongs(); tool.UsesRemaining = box.i_S; pack.DropItem(tool); box.i_S = 0; break; }

            case 4: { tool = new MouldingPlane(); tool.UsesRemaining = box.i_C; pack.DropItem(tool); box.i_C = 0; break; }

            case 5: { tool = new TinkerTools(); tool.UsesRemaining = box.i_Ti; pack.DropItem(tool); box.i_Ti = 0; break; }

            case 6: { tool = new SewingKit(); tool.UsesRemaining = box.i_T; pack.DropItem(tool); box.i_T = 0; break; }

            case 7: { toolh = new Hatchet(); toolh.UsesRemaining = box.i_L; pack.DropItem(toolh); box.i_L = 0; break; }

            case 8: { tool = new ScribesPen(); tool.UsesRemaining = box.i_Sc; pack.DropItem(tool); box.i_Sc = 0; break; }

            case 9: { toola = new Shovel(); toola.UsesRemaining = box.i_M; pack.DropItem(toola); box.i_M = 0; break; }

            case 10: { tool = new Skillet(); tool.UsesRemaining = box.i_Co; pack.DropItem(tool); box.i_Co = 0; break; }

            case 11: { tool = new FletcherTools(); tool.UsesRemaining = box.i_F; pack.DropItem(tool); box.i_F = 0; break; }

            case 12: { tool = new MortarPestle(); tool.UsesRemaining = box.i_A; pack.DropItem(tool); box.i_A = 0; break; }

            case 13: { tool = new MalletAndChisel(); tool.UsesRemaining = box.i_St; pack.DropItem(tool); box.i_St = 0; break; }

            case 14: { tool = new MapmakersPen(); tool.UsesRemaining = box.i_Ca; pack.DropItem(tool); box.i_Ca = 0; break; }

            case 15: { GargoylesPickaxe item = new GargoylesPickaxe(); item.UsesRemaining = box.i_Garg; pack.DropItem(item); box.i_Garg = 0; break; }

            case 16: { ProspectorsTool item = new ProspectorsTool(); item.UsesRemaining = box.i_Pros; pack.DropItem(item); box.i_Pros = 0; break; }

            case 17: { Blowpipe item = new Blowpipe(); item.UsesRemaining = box.i_G; pack.DropItem(item); box.i_G = 0; break; }
            }
            if (info.ButtonID > 2)
            {
                box.NG(m, box);
            }
        }
            public InternalSellInfo()
            {
                Add(typeof(Arrow), Arrow.GetSBSellValue());
                Add(typeof(Bolt), Bolt.GetSBSellValue());
                Add(typeof(Bandage), Bandage.GetSBSellValue());

                Add(typeof(Scissors), Scissors.GetSBSellValue());
                Add(typeof(SewingKit), SewingKit.GetSBSellValue());
                Add(typeof(Dyes), Dyes.GetSBSellValue());
                Add(typeof(DyeTub), DyeTub.GetSBSellValue());

                Add(typeof(Lockpick), Lockpick.GetSBSellValue());
                Add(typeof(Skillet), Skillet.GetSBSellValue());
                Add(typeof(Dagger), Dagger.GetSBSellValue());

                Add(typeof(Lantern), Lantern.GetSBSellValue());
                Add(typeof(Torch), Torch.GetSBSellValue());
                Add(typeof(Candle), Candle.GetSBSellValue());
                Add(typeof(Bedroll), Bedroll.GetSBSellValue());
                Add(typeof(Backpack), Backpack.GetSBSellValue());
                Add(typeof(Bag), Bag.GetSBSellValue());
                Add(typeof(Pouch), Pouch.GetSBSellValue());
                Add(typeof(WoodenBox), WoodenBox.GetSBSellValue());
            }
            public InternalBuyInfo()
            {
                Add(new GenericBuyInfo("Arrow", typeof(Arrow), Arrow.GetSBPurchaseValue(), 500, 0xF3F, 0));
                Add(new GenericBuyInfo("Bolt", typeof(Bolt), Bolt.GetSBPurchaseValue(), 500, 0x1BFB, 0));
                Add(new GenericBuyInfo("Bandage", typeof(Bandage), Bandage.GetSBPurchaseValue(), 250, 0xE21, 0));

                Add(new GenericBuyInfo("Scissors", typeof(Scissors), Scissors.GetSBPurchaseValue(), 25, 0xF9F, 0));
                Add(new GenericBuyInfo("Sewing Kit", typeof(SewingKit), SewingKit.GetSBPurchaseValue(), 50, 0xF9D, 0));
                Add(new GenericBuyInfo("Dyes", typeof(Dyes), Dyes.GetSBPurchaseValue(), 25, 0xFA9, 0));
                Add(new GenericBuyInfo("Dye Tub", typeof(DyeTub), DyeTub.GetSBPurchaseValue(), 25, 0xFAB, 0));

                Add(new GenericBuyInfo("Lockpick", typeof(Lockpick), Lockpick.GetSBPurchaseValue(), 100, 0x14FC, 0));
                Add(new GenericBuyInfo("Skillet", typeof(Skillet), Skillet.GetSBPurchaseValue(), 50, 0x97F, 0));
                Add(new GenericBuyInfo("Dagger", typeof(Dagger), Dagger.GetSBPurchaseValue(), 25, 0xF52, 0));

                Add(new GenericBuyInfo("Lantern", typeof(Lantern), Lantern.GetSBPurchaseValue(), 25, 0xA25, 0));
                Add(new GenericBuyInfo("Torch", typeof(Torch), Torch.GetSBPurchaseValue(), 25, 0xF6B, 0));
                Add(new GenericBuyInfo("Candle", typeof(Candle), Candle.GetSBPurchaseValue(), 25, 0xA28, 0));
                Add(new GenericBuyInfo("Bedroll", typeof(Bedroll), Bedroll.GetSBPurchaseValue(), 25, 0xA57, 0));
                Add(new GenericBuyInfo("Backpack", typeof(Backpack), Backpack.GetSBPurchaseValue(), 25, 0x9B2, 0));
                Add(new GenericBuyInfo("Bag", typeof(Bag), Bag.GetSBPurchaseValue(), 25, 0xE76, 0));
                Add(new GenericBuyInfo("Pouch", typeof(Pouch), Pouch.GetSBPurchaseValue(), 25, 0xE79, 0));
                Add(new GenericBuyInfo("Wooden Box", typeof(WoodenBox), WoodenBox.GetSBPurchaseValue(), 25, 0xE7D, 0));
            }
示例#11
0
        private static void InvokeReward(Mobile from, SkillInfo skillInfo)
        {
            //Gump is problematic, would need to track if they have recieved their
            //reward for each skill, and recheck each login incase they closed the gump without accepting etc
            //Just give them a reward directly for now.
            Item rewardItem = null;

            switch (skillInfo.SkillID)
            {
            case 0:     // alchemy
                rewardItem = new MortarPestle();
                break;

            case 7:     // Blacksmithy
                rewardItem = new SmithHammer();
                break;

            case 8:     // Bowcraft/fletching
                rewardItem = new Bow();
                break;

            case 11:     // Carpentry
                rewardItem = new SmoothingPlane();
                break;

            case 23:     // Inscription
                rewardItem = new ScribesPen();
                break;

            case 25:     // Magery
                rewardItem = new Spellbook();
                (rewardItem as Spellbook).Content = ulong.MaxValue;
                break;

            case 34:     // Tailoring
                rewardItem = new SewingKit();
                break;

            case 35:     // Animal Taming
                rewardItem = new ShepherdsCrook();
                break;

            /* case 44: //Lumberjacking
             *   rewardItem = new Hatchet();
             *   break;
             * case 45: // Mining
             *   rewardItem = new Pickaxe();
             *   break;*/

            //Bardic skills
            case 9:
            case 15:
            case 22:
            case 29:
                rewardItem = new Drums();
                break;

            //"Thieving" skills
            case 21:
            case 28:
            case 33:
            case 47:
                rewardItem = new Cloak();
                break;
            }
            if (rewardItem != null)
            {
                rewardItem.Hue      = MythikStaticValues.GetGMRewardHue();
                rewardItem.LootType = LootType.Blessed;
                if (rewardItem.DefaultName != null)
                {
                    rewardItem.Name = from.RawName + "'s " + rewardItem.DefaultName;
                }
                from.PlaceInBackpack(rewardItem);
                from.SendAsciiMessage("You have recieved an item for becoming a Grand Master.");
            }
            else
            {
                from.SendAsciiMessage("You have recieved nothing but a sense of self worth for your efforts becoming a Grand Master.");
            }
        }