void SetData(int dayIndex) { mCurDay = dayIndex; SevenDaysRewardVO vo = mProxy.GetSevenDaysRewardByDay(mCurDay); bool signforprogress = false; if (vo == null) { signforprogress = true; vo = new SevenDaysRewardVO(); vo.dayTargetProgress = -1; vo.dayIndex = dayIndex; List <Tab_SevenDaysReward> items = SevenDaysRewardProxy.GetTabSevenDaysRewardByDay(dayIndex); int count = items.Count; for (int i = 0; i < count; ++i) { if (i == 0) { vo.dayTarget = items[0]; } else { vo.data[i - 1] = items[i]; } } } if (vo.dayTargetProgress == -1) { lblProgress.gameObject.SetActive(false); sldProgress.value = signforprogress ? 0f : (float)vo.dayTarget.OpCount / vo.dayTarget.OpCount; } else { lblProgress.text = vo.dayTargetProgress + "/" + vo.dayTarget.OpCount; lblProgress.gameObject.SetActive(true); sldProgress.value = (float)vo.dayTargetProgress / vo.dayTarget.OpCount; } btnClaim.isEnabled = (vo.dayTargetProgress >= vo.dayTarget.OpCount); SetRewards(vo.dayTarget); Utils.CleanGrid(missionGrid.gameObject); missionGrid.GetComponent <UITopGrid>().Recenter(true); for (int i = 0; i < vo.data.Length; i++) { if (vo.data[i] == null) { break; } string goName = string.Empty; if (vo.curProgress[i] == -1) { // the names of completed ones begin with 'c' goName = "c" + i.ToString(); } else if (vo.curProgress[i] >= vo.data[i].OpCount) { // the names of unclaimed ones begin with 'a' goName = "a" + i.ToString(); } else { // the names of uncompleted ones begin with 'b' goName = "b" + i.ToString(); } GameObject go = Utils.BindObjToParent(sevenDaysMissionItemTemplate, missionGrid.gameObject, goName); if (go) { go.GetComponent <SevenDaysMissionItem>().SetData(vo.data[i], vo.curProgress[i]); } } UIGrid grid = missionGrid.GetComponent <UIGrid>(); grid.sorted = true; grid.Reposition(); }
void Init() { mProxy = GameManager.gameManager.PlayerDataPool.SevenDaysRewardProxy; AddListeners(); InitDaysGrid(); }