public void TestSerializeZoneMapToJson() { var want = SetupZoneMap.SetupSmallGrid(); var serializer = new ZoneMapSerializer(); string json = serializer.Serialize(want); var got = serializer.DeSerialize(json); SetupZoneMap.AssertGridMapEqual(want.MapGrid, got.MapGrid); }
public void CreateGridCanGenerateGridFromCorner() { var want = new Node[1, 1]; want[0, 0] = new Node(Vector3.Zero); var zoneMap = ZoneMap.NewGridFromVector2(Vector2.One); var got = zoneMap.MapGrid; Assert.Equal(want.Length, got.Length); SetupZoneMap.AssertGridMapEqual(want, got); }
public void CanCreateGridWithMultipleNodes() { // Arrange var want = SetupZoneMap.SetupThreeByThreeGrid(); // Act var grid = ZoneMap.NewGridFromVector2(new Vector2(3f, 3f)); var got = grid.MapGrid; // Assert Assert.Equal(want.Length, got.Length); SetupZoneMap.AssertGridMapEqual(want, got); }
public void TestGridFactoryCanGetGridFromFile() { var want = SetupZoneMap.SetupSmallGrid(); var gridFactory = GridFactorySetup.SetupGridFactory(); string mapName = SetupPersister.GetCurrentMethodName(); // Uncomment to make golden file if zoneMap changes. gridFactory.Persister.MapName = mapName; gridFactory.Persister.Save(want); var got = gridFactory.LoadGrid(mapName); SetupZoneMap.AssertGridMapEqual(want.MapGrid, got.MapGrid); }
public void TestCanSaveToFile() { var want = SetupZoneMap.SetupSmallGrid(); var mapName = SetupPersister.GetCurrentMethodName(); var persister = new FilePersister(mapName); persister.Save(want); var got = persister.Load <ZoneMap>(); persister.Delete(); SetupZoneMap.AssertGridMapEqual(want.MapGrid, got.MapGrid); }
public void LoadGridOrCreateNewCreatesNewIfItDoesntExist() { var want = SetupZoneMap.SetupMediumGrid(); var gridFactory = GridFactorySetup.SetupGridFactory(); gridFactory.DefaultGridSize = new Vector2(5f, 5f); string mapName = Path.GetRandomFileName(); want.MapName = mapName; var got = gridFactory.LoadGridOrCreateNew(mapName); SetupZoneMap.AssertGridMapEqual(want.MapGrid, got.MapGrid); Assert.Equal(want.MapName, got.MapName); }
public void LoadGridOrCreateNewLoadsGridIfExists() { var want = SetupZoneMap.SetupSmallGrid(); var gridFactory = GridFactorySetup.SetupGridFactory(); string mapName = SetupPersister.GetCurrentMethodName(); want.MapName = mapName; // Uncomment to make golden file if zoneMap changes. gridFactory.Persister.MapName = mapName; gridFactory.Persister.Save(want); var got = gridFactory.LoadGridOrCreateNew(mapName); SetupZoneMap.AssertGridMapEqual(want.MapGrid, got.MapGrid); Assert.Equal(want.MapName, got.MapName); }
public void TestCanLoadGridFromFile() { var want = SetupZoneMap.SetupSmallGrid(); var mapName = SetupPersister.GetCurrentMethodName(); var persister = new FilePersister(mapName); // Path assumes to start from ./debug/ so we want to set it to the test fixtures dir. string grandParentDirectory = Directory.GetParent(persister.FilePath).FullName; string parentDirectory = Directory.GetParent(grandParentDirectory).FullName; persister.FilePath = Path.Combine(parentDirectory, "fixtures"); // Uncomment to make golden file if zoneMap changes. persister.Save(want); var got = persister.Load <ZoneMap>(); SetupZoneMap.AssertGridMapEqual(want.MapGrid, got.MapGrid); }