public virtual float GetVolume() { return(SettingsMgr.GetBaseSettings().Volume); }
public virtual float GetRealVolumeVoice() { return(SettingsMgr.GetBaseSettings().VolumeVoice *SettingsMgr.GetBaseSettings().Volume); }
public virtual bool IsMuteSFX() { return(SettingsMgr.GetBaseSettings().MuteSFX); }
public virtual bool IsMuteVoice() { return(SettingsMgr.GetBaseSettings().MuteVoice); }
public virtual bool IsMuteMusic() { return(SettingsMgr.GetBaseSettings().MuteMusic); }
public virtual void SetVolumeVoice(float volume) { SettingsMgr.GetBaseSettings().VolumeVoice = volume; }
public virtual void SetVolume(float volume) { SoundManager.SetVolume(volume); SettingsMgr.GetBaseSettings().Volume = volume; }
public virtual void MuteVoice(bool toggle = true) { SettingsMgr.GetBaseSettings().MuteVoice = toggle; }
public virtual void MuteSFX(bool toggle = true) { SoundManager.MuteSFX(toggle); SettingsMgr.GetBaseSettings().MuteSFX = toggle; }