private void UpdateUI() { _settingsData = _settingsData ?? Settings.GetInstance().GetSettings(); _musicSlider.value = _settingsData.GetMusicVolume() * _musicSlider.maxValue; _soundSlider.value = _settingsData.GetSoundVolume() * _soundSlider.maxValue; _touchToggle.isOn = _settingsData.GetControls() == GlobalConstants.ControlType.Touch; _onScreenToggle.isOn = _settingsData.GetControls() == GlobalConstants.ControlType.OnScreen; _vibrationToggle.isOn = _settingsData.ShouldVibrate(); }