private void UpdateUI()
 {
     _settingsData         = _settingsData ?? Settings.GetInstance().GetSettings();
     _musicSlider.value    = _settingsData.GetMusicVolume() * _musicSlider.maxValue;
     _soundSlider.value    = _settingsData.GetSoundVolume() * _soundSlider.maxValue;
     _touchToggle.isOn     = _settingsData.GetControls() == GlobalConstants.ControlType.Touch;
     _onScreenToggle.isOn  = _settingsData.GetControls() == GlobalConstants.ControlType.OnScreen;
     _vibrationToggle.isOn = _settingsData.ShouldVibrate();
 }