static void Main(string[] args) { SettingProvider settingProvider = new SettingProvider(); GameLogic game = new GameLogic( phraseProvider: new JsonPhraseProvider(string.Format("Resource/Lang{0}.json", settingProvider.GetGameSettings().Lang)), inputAndOutput: new ConsoleProvider(), getDoors: new DoorsNumberRandom(settingProvider), doorsStorage: new StackStorageProvider(), settingProvider: settingProvider); game.StartGame(); }