public MainWindow() { InitializeComponent(); SettingCtrl.InitializeParameter(this); ImageCtrl.InitializeParameter(SettingCtrl.SettingInstant, this); _downloadThread = ImageCtrl.AsyncDownload(); StateSwitch(State.Busy); AsyncWaiting(true); }
private void Awake() { if (Ins != null) { Destroy(gameObject); } else { Ins = this; } Init(); }
private void BtnOK_Click(object sender, RoutedEventArgs e) { if (_state.Equals(State.Setting)) { ImageCtrl.Visibility = Visibility.Visible; SettingCtrl.Hide(); //Download now ImageCtrl.InitializeParameter(SettingCtrl.SettingInstant, this); _downloadThread = ImageCtrl.AsyncDownload(); StateSwitch(State.Busy); AsyncWaiting(true); } else { ImageCtrl.SetWallpaper(); } }
private MatchCtrl m_MatchCtrl; //比赛系统 public SystemFacade() { m_AccountCtrl = new AccountCtrl(); m_SelectGameCtrl = new GameCtrl(); m_RuleCtrl = new RuleCtrl(); m_ServiceCtrl = new ServiceCtrl(); m_SettingCtrl = new SettingCtrl(); m_ShareCtrl = new ShareCtrl(); m_RecordCtrl = new RecordCtrl(); m_ShopCtrl = new ShopCtrl(); m_PresentCtrl = new PresentCtrl(); m_MahJongCtrl = new MaJiangGameCtrl(); m_ChatCtrl = new ChatCtrl(); m_AudioSettingCtrl = new AudioSettingCtrl(); m_NoticeCtrl = new NoticeCtrl(); m_MatchCtrl = new MatchCtrl(); RegisterWindow(); }
private void BtnSetting_Click(object sender, RoutedEventArgs e) { StateSwitch(State.BeforeSetting); SettingCtrl.Show(); }