void Start() { Setting musicVolumeSetting = GameController.GetController <ConfigurationController>().GetSetting(ConfigurationSettings.MusicVolume); AudioListener.volume = musicVolumeSetting.GetValueAsFloat(); musicVolumeSetting.AddChangedEventListener(OnMusicVolumeSettingChanged); Setting effectsVolumeSetting = GameController.GetController <ConfigurationController>().GetSetting(ConfigurationSettings.SoundEffectsVolume); effectsVolume = effectsVolumeSetting.GetValueAsFloat(); effectsVolumeSetting.AddChangedEventListener(OnSoundEffectVolumeSettingChanged); }