private void OpenFire(Guid fcID, SetOpenFireControlOrder.FireModes mode) { SetOpenFireControlOrder.CreateCmd(_state.Game, _state.Faction, _orderingEntity, fcID, mode); }
private void OpenFire(FireControlInstanceStateDB fc, SetOpenFireControlOrder.FireModes mode) { SetOpenFireControlOrder.CreateCmd(_state.Game, _state.Faction, _orderingEntity, fc.OwningEntity.Guid, mode); }