示例#1
0
    private void Update()
    {
        CameraBoxValues();
        CameraBoxCast();

        if (GameObject.Find("Triggers_Narratives") != null && setLockPositionScr == null)
        {
            setLockPositionScr = GameObject.Find("Triggers_Narratives").GetComponent <SetLockPosition>();
        }
    }
示例#2
0
    private void Start()
    {
        playerStats     = GameObject.Find("Player").GetComponent <PlayerStats> ();
        cameraComponent = GetComponent <Camera>();

        if (GameObject.Find("Triggers_Narratives") != null)
        {
            setLockPositionScr = GameObject.Find("Triggers_Narratives").GetComponent <SetLockPosition>();
        }
        cameraFollowTransform = GameObject.Find("OffsetCameraPoint").transform;

        canLerpBack  = true;
        followPlayer = true;
    }
示例#3
0
 private void Start()
 {
     playerStats        = GameObject.Find("Player").GetComponent <PlayerStats>();
     setLockPositionScr = transform.GetComponentInParent <SetLockPosition>();
 }