示例#1
0
 void OnTriggerEnter(Collider other)
 {
     if (eraseRenderer == true && other.name != "SCOPE")
     {
         SetGame.InvokeCardActivation(gameObject);
         eraseRenderer = false;
     }
     else if (eraseRenderer == false && other.name != "SCOPE")
     {
         SetGame.InvokeCardDeactivation(gameObject);
         eraseRenderer = true;
     }
 }