public static void SetHurt(this UIComponent uiComponent, string name, int hurt)
 {
     if (uiComponent.HasUIForm(UIFormId.DynamicForm))
     {
         SetCriticalEventArgs eventArgs = ReferencePool.Acquire <SetCriticalEventArgs>();
         eventArgs.Fill(name, hurt);
         GameEntry.Event.Fire(uiComponent, eventArgs);
     }
     else
     {
         uiComponent.OpenUIForm(UIFormId.DynamicForm);
     }
 }