示例#1
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        public async Task GetStatisticsSnapshot_MultipleDatabases()
        {
            var client  = new SessionTestingSpannerClient();
            var options = new SessionPoolOptions
            {
                MinimumPooledSessions = 10,
            };
            var sessionPool      = new SessionPool(client, options);
            var acquisitionTask1 = sessionPool.AcquireSessionAsync(s_sampleDatabaseName, new TransactionOptions(), default);
            var acquisitionTask2 = sessionPool.AcquireSessionAsync(s_sampleDatabaseName2, new TransactionOptions(), default);
            var stats            = sessionPool.GetStatisticsSnapshot();

            Assert.Equal(2, stats.PerDatabaseStatistics.Count);
            Assert.Equal(2, stats.TotalActiveSessionCount);
            Assert.Equal(0, stats.TotalReadPoolCount);
            // We've asked for 2 sessions, and the databases "know" they need 10 in the pool (each), so
            // there will be 22 in-flight requests in total.
            Assert.Equal(22, stats.TotalInFlightCreationCount);

            Assert.Contains(stats.PerDatabaseStatistics, s => s.DatabaseName == s_sampleDatabaseName);
            Assert.Contains(stats.PerDatabaseStatistics, s => s.DatabaseName == s_sampleDatabaseName2);

            // xUnit waits until tasks registered in its synchronization context have completed before considering the
            // test itself complete, so we need to let the pool complete the acquisition tasks.
            await client.Scheduler.RunAsync(TimeSpan.FromMinutes(2));
        }
示例#2
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            private static TargetedSessionPool CreatePool(bool acquireSessionsImmediately)
            {
                var client = new SessionTestingSpannerClient();

                client.Scheduler.RealTimeTimeout = TimeSpan.FromSeconds(15);
                // Fixed session pool options so we can hard-code values without worrying about the defaults changing
                var options = new SessionPoolOptions
                {
                    IdleSessionRefreshDelay         = TimeSpan.FromMinutes(15),
                    MaintenanceLoopDelay            = TimeSpan.FromSeconds(0),   // Disable automatic pool maintenance
                    PoolEvictionDelay               = TimeSpan.FromMinutes(100), // Deliberately not a multiple of 15
                    SessionEvictionJitter           = RetrySettings.NoJitter,
                    SessionRefreshJitter            = RetrySettings.NoJitter,
                    MaximumActiveSessions           = 100,
                    MaximumConcurrentSessionCreates = 20,
                    CreateSessionMaximumBatchSize   = 5,
                    MinimumPooledSessions           = 10,
                    Timeout = TimeSpan.FromSeconds(60),
                    WaitOnResourcesExhausted = ResourcesExhaustedBehavior.Block,
                    WriteSessionsFraction    = 0.2
                };
                var parent = new SessionPool(client, options);

                return(new TargetedSessionPool(parent, s_databaseName, acquireSessionsImmediately));
            }
示例#3
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        public void GetStatisticsSnapshot_UnrepresentedDatabase()
        {
            var client      = new SessionTestingSpannerClient();
            var options     = new SessionPoolOptions();
            var sessionPool = new SessionPool(client, options);

            // We haven't used the database in this session pool, so there are no statistics for it.
            Assert.Null(sessionPool.GetStatisticsSnapshot(s_sampleDatabaseName));
        }
        public async Task ScheduledMaintenanceEvictsSessions_DifferentEvictionTimes()
        {
            var client  = new SessionTestingSpannerClient();
            var options = new SessionPoolOptions
            {
                // We'll never actually hit a refresh, as the eviction delay is shorter.
                IdleSessionRefreshDelay         = TimeSpan.FromMinutes(30),
                PoolEvictionDelay               = TimeSpan.FromMinutes(3),
                MaintenanceLoopDelay            = TimeSpan.FromMinutes(1),
                SessionEvictionJitter           = RetrySettings.NoJitter,
                MinimumPooledSessions           = 10,
                MaximumConcurrentSessionCreates = 20,
                WriteSessionsFraction           = 0
            };
            var sessionPool     = new SessionPool(client, options);
            var acquisitionTask = sessionPool.AcquireSessionAsync(s_sampleDatabaseName, new TransactionOptions(), default);

            await client.Scheduler.RunAsync(TimeSpan.FromMinutes(1));

            // Our session should be ready, the pool should be up to size, and we should
            // have created 11 sessions in total.
            var session = await acquisitionTask;
            var stats   = sessionPool.GetStatisticsSnapshot(s_sampleDatabaseName);

            Assert.Equal(10, stats.ReadPoolCount);
            Assert.Equal(11, client.SessionsCreated);
            Assert.Equal(0, client.SessionsDeleted);

            // Force the creation of a newer session by acquiring one.
            // The new one will be created to satisfy the minimum size of the pool
            // and will sit on top of the stack.
            // First move the pool to T=2, so that the new session will be created in T=3
            // so that its eviction time will be T=6 so as to make sure that it's not
            // being evicted when we check at T=5.
            await client.Scheduler.RunAsync(TimeSpan.FromMinutes(1));

            acquisitionTask = sessionPool.AcquireSessionAsync(s_sampleDatabaseName, new TransactionOptions(), default);
            await client.Scheduler.RunAsync(TimeSpan.FromMinutes(1));

            session = await acquisitionTask;
            stats   = sessionPool.GetStatisticsSnapshot(s_sampleDatabaseName);
            Assert.Equal(10, stats.ReadPoolCount);
            Assert.Equal(12, client.SessionsCreated);
            Assert.Equal(0, client.SessionsDeleted);

            // If we allow the maintenance pool to run until T=5 minutes, we should have evicted
            // all the old 9 sessions in the pool and replaced them with 9 new ones.
            await client.Scheduler.RunAsync(TimeSpan.FromMinutes(2));

            stats = sessionPool.GetStatisticsSnapshot(s_sampleDatabaseName);
            Assert.Equal(10, stats.ReadPoolCount);
            Assert.Equal(21, client.SessionsCreated);
            Assert.Equal(9, client.SessionsDeleted);
        }
示例#5
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        public async Task ShutdownPoolAsync()
        {
            var client  = new SessionTestingSpannerClient();
            var options = new SessionPoolOptions
            {
                IdleSessionRefreshDelay         = TimeSpan.FromMinutes(30),
                PoolEvictionDelay               = TimeSpan.FromMinutes(30),
                MaintenanceLoopDelay            = TimeSpan.FromMinutes(1),
                MinimumPooledSessions           = 10,
                MaximumConcurrentSessionCreates = 20,
                WriteSessionsFraction           = 0
            };
            var sessionPool     = new SessionPool(client, options);
            var acquisitionTask = sessionPool.AcquireSessionAsync(s_sampleDatabaseName, new TransactionOptions(), default);

            // After a minute, we should have a session. Release it immediately for simplicity.
            await client.Scheduler.RunAsync(TimeSpan.FromMinutes(1));

            var session = await acquisitionTask;

            session.ReleaseToPool(false);

            // Shut the pool down, and wait a minute. (It won't take that long, as nothing's pending.)
            var shutdownTask = sessionPool.ShutdownPoolAsync(s_sampleDatabaseName, default);
            await client.Scheduler.RunAsync(TimeSpan.FromMinutes(1));

            // Now the shutdown task should have completed, and the stats will know that it's shut down.
            await shutdownTask;

            var stats = sessionPool.GetStatisticsSnapshot(s_sampleDatabaseName);

            Assert.True(stats.Shutdown);

            // We can't get sessions any more for this database
            await Assert.ThrowsAsync <InvalidOperationException>(() => sessionPool.AcquireSessionAsync(s_sampleDatabaseName, new TransactionOptions(), default));

            // But we can for a different database. (It shuts down a single database pool, not the whole session pool.)
            var acquisitionTask2 = sessionPool.AcquireSessionAsync(s_sampleDatabaseName2, new TransactionOptions(), default);
            await client.Scheduler.RunAsync(TimeSpan.FromMinutes(1));

            await acquisitionTask2;
        }
示例#6
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        public async Task MaintenanceTaskCompletesWhenPoolIsGarbageCollected()
        {
            var client  = new SessionTestingSpannerClient();
            var options = new SessionPoolOptions
            {
                MinimumPooledSessions = 10,
                MaintenanceLoopDelay  = TimeSpan.FromMinutes(1)
            };
            var sessionPool = new SessionPool(client, options);
            var waitingTask = sessionPool.WhenPoolReady(s_sampleDatabaseName);
            await client.Scheduler.RunAsync(TimeSpan.FromMinutes(5.5));

            await waitingTask;
            var   maintenanceCount = client.Logger.GetEntries(LogLevel.Debug).Count(entry => entry.Contains("maintenance"));

            Assert.InRange(maintenanceCount, 5, 6);
            // Make sure the session pool is "alive" up until this point
            GC.KeepAlive(sessionPool);

            var weakReference = new WeakReference <SessionPool>(sessionPool);

            sessionPool = null;
            GC.Collect();
            GC.WaitForPendingFinalizers();

            // Depending on the frameowrk version and the release mode, the pool may or may not be collected
            // at this point. If this weak reference has been cleared, we'll assume the internal one has been
            // as well. Otherwise, this test is pointless but harmless.
            if (!weakReference.TryGetTarget(out _))
            {
                await client.Scheduler.RunAsync(TimeSpan.FromMinutes(10));

                maintenanceCount = client.Logger.GetEntries(LogLevel.Debug).Count(entry => entry.Contains("maintenance"));
                // We're really just checking that at *some* point, we stopped logging.
                // If the maintenance loop hadn't stopped, we'd have 15 entries.
                Assert.InRange(maintenanceCount, 5, 8);
            }
        }
示例#7
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        public async Task ScheduledMaintenanceEvictsSessions()
        {
            var client  = new SessionTestingSpannerClient();
            var options = new SessionPoolOptions
            {
                // We'll never actually hit a refresh, as the eviction delay is shorter.
                IdleSessionRefreshDelay         = TimeSpan.FromMinutes(30),
                PoolEvictionDelay               = TimeSpan.FromMinutes(3),
                MaintenanceLoopDelay            = TimeSpan.FromMinutes(1),
                SessionEvictionJitter           = RetrySettings.NoJitter,
                MinimumPooledSessions           = 10,
                MaximumConcurrentSessionCreates = 20,
                WriteSessionsFraction           = 0
            };
            var sessionPool     = new SessionPool(client, options);
            var acquisitionTask = sessionPool.AcquireSessionAsync(s_sampleDatabaseName, new TransactionOptions(), default);

            await client.Scheduler.RunAsync(TimeSpan.FromMinutes(1));

            // Our session should be ready, the pool should be up to size, and we should
            // have created 11 sessions in total.
            var session = await acquisitionTask;
            var stats   = sessionPool.GetStatisticsSnapshot(s_sampleDatabaseName);

            Assert.Equal(10, stats.ReadPoolCount);
            Assert.Equal(11, client.SessionsCreated);
            Assert.Equal(0, client.SessionsDeleted);

            // If we allow the maintenance pool to run until T=5 minutes, we should have evicted
            // all the 10 sessions in the pool and replaced them.
            await client.Scheduler.RunAsync(TimeSpan.FromMinutes(4));

            stats = sessionPool.GetStatisticsSnapshot(s_sampleDatabaseName);
            Assert.Equal(10, stats.ReadPoolCount);
            Assert.Equal(21, client.SessionsCreated);
            Assert.Equal(10, client.SessionsDeleted);
        }
示例#8
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        public async Task WhenPoolReady()
        {
            var client  = new SessionTestingSpannerClient();
            var options = new SessionPoolOptions
            {
                IdleSessionRefreshDelay         = TimeSpan.FromMinutes(30),
                PoolEvictionDelay               = TimeSpan.FromMinutes(30),
                MaintenanceLoopDelay            = TimeSpan.FromMinutes(1),
                MinimumPooledSessions           = 10,
                MaximumConcurrentSessionCreates = 20,
                WriteSessionsFraction           = 0
            };
            var sessionPool = new SessionPool(client, options);

            // Ask when the pool is ready, which shouldn't take a minute.
            var poolReadyTask = sessionPool.WhenPoolReady(s_sampleDatabaseName, default);
            await client.Scheduler.RunAsync(TimeSpan.FromMinutes(1));

            await poolReadyTask;

            // When the pool *is* ready, we should be able to acquire a session directly from the pool,
            // without any further delays.
            await sessionPool.AcquireSessionAsync(s_sampleDatabaseName, new TransactionOptions(), default);
        }