public void LoadCarGameScene()
    {
        //loads the scene with name Game
        SceneManager.LoadScene("GameScene");
        //to reset the SessionPlay from the start
        SessionPlay sp = FindObjectOfType <SessionPlay>();

        if (sp != null)
        {
            sp.RearrangeTheGame();
        }
    }
    Text carPlayerPoints;  //updates the text of carPlayerPoints in UI

    void Start()
    {
        carPlayerPoints = GetComponent <Text>();
        sessionPlay     = FindObjectOfType <SessionPlay>();
    }