private void OnDestroy() { //游戏结束关闭套接字 if (session != null && session.isUse) { session.Close(); } }
private void OnApplicationQuit() { //游戏结束关闭套接字 if (session != null && session.isUse) { session.Close(); } }
public void Close(string reason, GoodbyeDetails details) { SessionClient.Close(reason, details); }