示例#1
0
 void client_LetGameBeginCompleted(object sender, ServiceReference1.LetGameBeginCompletedEventArgs e)
 {
     if (e.Result == "Full")
     {
         LetGameBegin = true;
     }
 }
示例#2
0
 void client_LetGameBeginCompleted(object sender, ServiceReference1.LetGameBeginCompletedEventArgs e)//Get Status game
 {
     status = e.Result;
 }