private void OnClickHeberger(object o) { player1.TourDeJeu = true; server = new Serveur(); if (server.Start(port, player1.Nom)) { taskServeur = server.Accept(); server.Reception += new EventHandler(ReceptionClient); timer2 = new Timer(120000); timer2.Elapsed += new ElapsedEventHandler(TimerHeberger); timer2.Start(); } }