示例#1
0
        private async Task HandleUserJoined(SocketGuildUser arg)
        {
            var roles = await _serverHelper.GetAutoRolesAsync(arg.Guild);

            if (roles.Count > 0)
            {
                await arg.AddRolesAsync(roles);
            }

            var channelId = await _servers.GetWelcomeAsync(arg.Guild.Id);

            if (channelId == 0)
            {
                return;
            }

            var channel = arg.Guild.GetTextChannel(channelId);

            if (channel == null)
            {
                await _servers.ClearWelcomeAsync(arg.Guild.Id);

                return;
            }

            var background = await _servers.GetBackgroundAsync(arg.Guild.Id);

            string path = await _images.CreateImageAsync(arg, background);

            await channel.SendFileAsync(path, null);

            System.IO.File.Delete(path);
        }
示例#2
0
        public async Task Welcome(string option = null, string value = null)
        {
            if (option == null && value == null)
            {
                var fetchedChannelId = await _servers.GetWelcomeAsync(Context.Guild.Id);

                if (fetchedChannelId == 0)
                {
                    await ReplyAsync("There has not been set a welcome channel yet!");

                    return;
                }

                var fetchedChannel = Context.Guild.GetTextChannel(fetchedChannelId);
                if (fetchedChannel == null)
                {
                    await ReplyAsync("There has not been set a welcome channel yet!");

                    await _servers.ClearWelcomeAsync(Context.Guild.Id);

                    return;
                }

                var fetchedBackground = await _servers.GetBackgroundAsync(Context.Guild.Id);

                if (fetchedBackground != null)
                {
                    await ReplyAsync($"The channel used for the welcome module is {fetchedChannel.Mention}.\nThe background is set to {fetchedBackground}.");
                }
                else
                {
                    await ReplyAsync($"The channel used for the welcome module is {fetchedChannel.Mention}.");
                }

                return;
            }

            if (option == "channel" && value != null)
            {
                if (!MentionUtils.TryParseChannel(value, out ulong parsedId))
                {
                    await ReplyAsync("Please pass in a valid channel!");

                    return;
                }

                var parsedChannel = Context.Guild.GetTextChannel(parsedId);
                if (parsedChannel == null)
                {
                    await ReplyAsync("Please pass in a valid channel!");

                    return;
                }

                await _servers.ModifyWelcomeAsync(Context.Guild.Id, parsedId);
                await ReplyAsync($"Successfully modified the welcome channel to {parsedChannel.Mention}.");

                return;
            }

            if (option == "background" && value != null)
            {
                if (value == "clear")
                {
                    await _servers.ClearBackgroundAsync(Context.Guild.Id);
                    await ReplyAsync("Successfully cleared the background for this server.");

                    return;
                }

                await _servers.ModifyBackgroundAsync(Context.Guild.Id, value);
                await ReplyAsync($"Successfully modified the background to {value}.");

                return;
            }

            if (option == "clear" && value == null)
            {
                await _servers.ClearWelcomeAsync(Context.Guild.Id);
                await ReplyAsync("Successfully cleared the welcome channel.");

                return;
            }

            await ReplyAsync("You did not use this command properly.");
        }