public async void OnResourceStart() { NAPI.Server.SetAutoRespawnAfterDeath(false); NAPI.Server.SetAutoSpawnOnConnect(false); //NAPI.Server.SetGlobalServerChat(false); //NAPI.Server.SetCommandErrorMessage(""); ServerUtilities.Initialise(); Database db = new Database(); Connection = db.Connection; GroupDatabase.InitializeTable(); GroupDatabase.InitializeGroups(); VehicleDatabase.InitializeTable(); PlayerDatabase.InitializeTable(); CharacterDatabase.InitializeTable(); await GroupDatabase.AddCommandsToGroup(Config.GROUP_NAME_ADMIN, Commands.AdminCommands.ToArray()); await GroupDatabase.AddCommandsToGroup(Config.GROUP_NAME_LEAD_ADMIN, Commands.OwnerCommands.ToArray()); await GroupDatabase.AddCommandsToGroup(Config.GROUP_NAME_OWNER, Commands.OwnerCommands.ToArray()); }