/////////////////////////////////////////// public EntitySystemServerNetworkService( UserManagementServerNetworkService userManagementService) : base("EntitySystem", 4) { this.userManagementService = userManagementService; //register message types for (int n = 0; n < 6; n++) { entitySystemInternalMessageTypes[n] = RegisterMessageType( string.Format("entitySystemInternal{0}", n), (byte)(n + 1), ReceiveMessage_EntitySystemInternal); } RegisterMessageType("worldCreateBeginToClient", 7); RegisterMessageType("worldCreateEndToClient", 8); networkingInterface = new ServerEntitySystemNetworkingInterface(this); userManagementService.AddUserEvent += UserManagementService_AddUserEvent; userManagementService.RemoveUserEvent += UserManagementService_RemoveUserEvent; }
protected override void Dispose() { if (EntitySystemWorld.Instance != null && networkingInterface != null) { while (clientRemoteEntityWorlds.Count != 0) { ClientRemoteEntityWorld remoteEntityWorld = clientRemoteEntityWorlds[0]; networkingInterface.DisconnectRemoteEntityWorld(remoteEntityWorld); clientRemoteEntityWorlds.Remove(remoteEntityWorld); } } if (userManagementService != null) { userManagementService.AddUserEvent -= UserManagementService_AddUserEvent; userManagementService.RemoveUserEvent -= UserManagementService_RemoveUserEvent; } networkingInterface = null; base.Dispose(); }
protected override void Dispose() { if( EntitySystemWorld.Instance != null && networkingInterface != null ) { while( clientRemoteEntityWorlds.Count != 0 ) { ClientRemoteEntityWorld remoteEntityWorld = clientRemoteEntityWorlds[ 0 ]; networkingInterface.DisconnectRemoteEntityWorld( remoteEntityWorld ); clientRemoteEntityWorlds.Remove( remoteEntityWorld ); } } if( userManagementService != null ) { userManagementService.AddUserEvent -= UserManagementService_AddUserEvent; userManagementService.RemoveUserEvent -= UserManagementService_RemoveUserEvent; } networkingInterface = null; base.Dispose(); }
/////////////////////////////////////////// public EntitySystemServerNetworkService( UserManagementServerNetworkService userManagementService ) : base("EntitySystem", 4) { this.userManagementService = userManagementService; //register message types for( int n = 0; n < 6; n++ ) { entitySystemInternalMessageTypes[ n ] = RegisterMessageType( string.Format( "entitySystemInternal{0}", n ), (byte)( n + 1 ), ReceiveMessage_EntitySystemInternal ); } RegisterMessageType( "worldCreateBeginToClient", 7 ); RegisterMessageType( "worldCreateEndToClient", 8 ); networkingInterface = new ServerEntitySystemNetworkingInterface( this ); userManagementService.AddUserEvent += UserManagementService_AddUserEvent; userManagementService.RemoveUserEvent += UserManagementService_RemoveUserEvent; }