/// <summary> /// </summary> /// <returns> /// </returns> private static bool InitializeConsoleCommands() { consoleCommands.Engine = "Web"; consoleCommands.AddEntry("start", StartServer); consoleCommands.AddEntry("running", IsServerRunning); consoleCommands.AddEntry("stop", StopServer); consoleCommands.AddEntry("exit", ShutDownServer); consoleCommands.AddEntry("quit", ShutDownServer); consoleCommands.AddEntry("debugnetwork", SetDebugNetwork); consoleCommands.AddEntry("checkphp", CheckPphp); consoleCommands.AddEntry("checkWebCore", CheckWebCore); return(true); }
/// <summary> /// </summary> /// <returns> /// </returns> private static bool InitializeConsoleCommands() { consoleCommands.Engine = "Chat"; consoleCommands.AddEntry("start", StartServer); consoleCommands.AddEntry("running", IsServerRunning); consoleCommands.AddEntry("stop", StopServer); consoleCommands.AddEntry("exit", ShutDownServer); consoleCommands.AddEntry("quit", ShutDownServer); consoleCommands.AddEntry("debug", SetDebug); return(true); }
/// <summary> /// </summary> /// <returns> /// </returns> private static bool InitializeConsoleCommands() { consoleCommands.Engine = "Login"; consoleCommands.AddEntry("start", StartServer); consoleCommands.AddEntry("running", IsServerRunning); consoleCommands.AddEntry("stop", StopServer); consoleCommands.AddEntry("exit", ShutDownServer); consoleCommands.AddEntry("quit", ShutDownServer); consoleCommands.AddEntry("debugnetwork", SetDebugNetwork); consoleCommands.AddEntry("adduser", AddUser); consoleCommands.AddEntry("hash", SetHash); consoleCommands.AddEntry("setgm", SetGMLevel); consoleCommands.AddEntry("logoffchars", LogoffCharacters); consoleCommands.AddEntry("setpass", SetPassword); return(true); }
/// <summary> /// </summary> /// <returns> /// </returns> private static bool InitializeConsoleCommands() { consoleCommands.Engine = "Zone"; consoleCommands.AddEntry("start", StartServer); consoleCommands.AddEntry("startm", StartServerMultipleScriptDlls); consoleCommands.AddEntry("running", IsServerRunning); consoleCommands.AddEntry("ping", PingChatServer); consoleCommands.AddEntry("stop", StopServer); consoleCommands.AddEntry("exit", ShutDownServer); consoleCommands.AddEntry("quit", ShutDownServer); consoleCommands.AddEntry("check", CheckDatabase); consoleCommands.AddEntry("updatedb", CheckDatabase); consoleCommands.AddEntry("online", ShowOnlineCharacters); consoleCommands.AddEntry("ls", ListAvailableScripts); consoleCommands.AddEntry("debug", SetDebug); return(true); }