private async void onKeyEntered(string username, string key) { if (key.Length == 0) { handleLicenceError(LicenceError.ERROR_INVALID_KEY); return; } bool haveInternetConnection = System.Net.NetworkInformation.NetworkInterface.GetIsNetworkAvailable(); if (!haveInternetConnection) { handleLicenceError(LicenceError.ERROR_NO_INTERNET_CONNECTION); return; } _activationWindow.setBlockedView(true); _userKey = key; await utils.Utils.getMachineUniqueIdAsync((string machineId) => { _machineId = machineId; string machineIdMD5 = utils.Utils.createMD5ForString(_machineId); ServerCommandManager.requestProductActivation(username, key, machineIdMD5, onActivationRequestCompleted); }); }
/// <summary> /// Constructs the server manager. /// </summary> /// <param name="netServer">The net server instance.</param> /// <param name="gameSettings">The server game settings.</param> /// <param name="packetManager">The packet manager instance.</param> protected ServerManager( NetServer netServer, Settings.GameSettings gameSettings, PacketManager packetManager ) { _netServer = netServer; GameSettings = gameSettings; _playerData = new ConcurrentDictionary <ushort, ServerPlayerData>(); CommandManager = new ServerCommandManager(); var eventAggregator = new EventAggregator(); var serverApi = new ServerApi(this, CommandManager, _netServer, eventAggregator); AddonManager = new ServerAddonManager(serverApi); // Load the lists _whiteList = WhiteList.LoadFromFile(); _authorizedList = AuthKeyList.LoadFromFile(AuthorizedFileName); _banList = BanList.LoadFromFile(); // Register packet handlers packetManager.RegisterServerPacketHandler <HelloServer>(ServerPacketId.HelloServer, OnHelloServer); packetManager.RegisterServerPacketHandler <ServerPlayerEnterScene>(ServerPacketId.PlayerEnterScene, OnClientEnterScene); packetManager.RegisterServerPacketHandler(ServerPacketId.PlayerLeaveScene, OnClientLeaveScene); packetManager.RegisterServerPacketHandler <PlayerUpdate>(ServerPacketId.PlayerUpdate, OnPlayerUpdate); packetManager.RegisterServerPacketHandler <EntityUpdate>(ServerPacketId.EntityUpdate, OnEntityUpdate); packetManager.RegisterServerPacketHandler(ServerPacketId.PlayerDisconnect, OnPlayerDisconnect); packetManager.RegisterServerPacketHandler(ServerPacketId.PlayerDeath, OnPlayerDeath); packetManager.RegisterServerPacketHandler <ServerPlayerTeamUpdate>(ServerPacketId.PlayerTeamUpdate, OnPlayerTeamUpdate); packetManager.RegisterServerPacketHandler <ServerPlayerSkinUpdate>(ServerPacketId.PlayerSkinUpdate, OnPlayerSkinUpdate); packetManager.RegisterServerPacketHandler <ChatMessage>(ServerPacketId.ChatMessage, OnChatMessage); // Register a timeout handler _netServer.ClientTimeoutEvent += OnClientTimeout; // Register server shutdown handler _netServer.ShutdownEvent += OnServerShutdown; // Register a handler for when a client wants to login _netServer.LoginRequestEvent += OnLoginRequest; }
public MainWindowViewModel() { ServerStatusList = new ObservableCollection <string>(new List <string>()); ServerStatusList.Add("Server Ide...."); ServerStart = new DelegateCommand(Start); ServerStop = new DelegateCommand(Stop); // Setup Server _connectingPort = 5555; allDone = new ManualResetEvent(false); //user UserManage = new UserManager(); // Server Command Manager _serverCommManager = new ServerCommandManager(); }
public static void checkForTheNewVersion() { ServerCommandManager.checkForTheNewVersion((bool success, JObject data) => { if (!success) { return; } JToken versionToken = data["version"]; JToken urlToken = data["url"]; JToken md5Token = data["md5"]; if (versionToken != null && urlToken != null) { string newAppVersion = (string)versionToken; string url = (string)urlToken; string md5 = (string)md5Token; string currentAppVersion = Utils.getApplicationVersion(); VersionsCompareResult result = StringUtils.compareApplicationVersions(currentAppVersion, newAppVersion); if (result == VersionsCompareResult.NEW_VERSION_IS_BIGGER) { ui.AlertWindow.show( Properties.Strings.update_application_window_title, string.Format(Properties.Strings.update_application_window_message, newAppVersion, currentAppVersion), null, Properties.Strings.update_application_window_button_update, () => { startProgramUpdating(url, md5); }, Properties.Strings.update_application_window_button_cancel, null); } } }); }
void ServerSyncRemoveItem(ItemData item, int slotId, Pose?pose) => ServerCommandManager.AddCommand(InventoryCommands.RemoveItemFromServerCommand(item.id));
void ServerSyncAddItem(ItemData item, int slotId) => ServerCommandManager.AddCommand(InventoryCommands.AddItemFromServerCommand(item.id));