示例#1
0
        public void RestoreToBackupServer()
        {
            using (ServerClientSession session = new ServerClientSession(s_systemDir, systemHost))
            {
                session.ClearServerCache(); // normally don't use this function but use it here to simulate a server going down and restarting
            }

            using (ServerClientSession session = new ServerClientSession(s_systemDir, backupHost, 1000, true, inMemoryOnly))
            {
                session.BeginUpdate();
                DatabaseLocation backupLocation = new DatabaseLocation(backupHost, backupDir, backupLocationStartDbNum, UInt32.MaxValue, session,
                                                                       PageInfo.compressionKind.LZ4, PageInfo.encryptionKind.noEncryption, true, session.DatabaseLocations.Default());
                session.RestoreFrom(backupLocation, DateTime.MaxValue);
                session.Commit(false, true);
            }
        }
示例#2
0
        public void SimpleApiServer()
        {
            long   ssn = 555555;
            UInt16 age = 1;

            VelocityDbSchema.Person mats;
            Placement place;

            using (ServerClientSession session = new ServerClientSession(systemDir))
            {
                // skip delete database since it invalidates indices

                session.BeginUpdate();
                Database db = session.OpenDatabase(10, true, false);
                if (db != null)
                {
                    session.DeleteDatabase(db);
                }
                session.Commit();
                session.BeginUpdate();
                place = new Placement(10, 2, 1, 1, 10);
                DateTime birthday = new DateTime(1960, 6, 13);
                mats = new Man("Mats", "Persson", age++, ssn++, birthday);
                mats.Persist(place, session);
                session.Commit();
                session.ClearServerCache();
            }
            UInt64 mOid1 = Oid.Encode(10, 2, 1);

            using (ServerClientSession session = new ServerClientSession(systemDir))
            {
                session.BeginUpdate();
                UInt32 dbNum = Oid.DatabaseNumber(mOid1);
                mats = (VelocityDbSchema.Person)session.Open(mOid1);
                Woman kinga = null;
                mats = new Man("Mats", "Persson", age++, ssn++, new DateTime(1960, 6, 13));
                Cat cat = new Cat("Boze", 8);
                mats.m_pets.Add(cat);
                Bird bird = new Bird("Pippi", 1);
                cat.friends.Add(bird);
                mats.Persist(place, session);
                kinga = new Woman("Kinga", "Persson", age, ssn, mats, mats);
                kinga.Persist(place, session);
                VelocityDbSchema.Person robin = new VelocityDbSchema.Person("Robin", "Persson", 13, 1, mats, null);
                robin.Persist(place, session);
                mOid1 = mats.Id;
                mats  = null;
                mats  = (VelocityDbSchema.Person)session.Open(mOid1);
                session.Commit();
                session.ClearServerCache();
            }

            using (ServerClientSession session = new ServerClientSession(systemDir))
            {
                session.BeginUpdate();
                mats = (VelocityDbSchema.Person)session.Open(mOid1);
                session.Commit();
                session.ClearServerCache();
            }

            using (ServerClientSession session = new ServerClientSession(systemDir))
            {
                session.BeginRead();
                ulong mOid2 = mats.Id;
                mats = (VelocityDbSchema.Person)session.Open(mOid2);
                session.Commit();
                session.ClearServerCache();
            }
        }
示例#3
0
    public void RestoreToBackupServer()
    {
      using (ServerClientSession session = new ServerClientSession(s_systemDir, systemHost))
      {
        session.ClearServerCache(); // normally don't use this function but use it here to simulate a server going down and restarting
      }

      using (ServerClientSession session = new ServerClientSession(s_systemDir, backupHost, 1000, true, inMemoryOnly))
      {
        session.BeginUpdate();
        DatabaseLocation backupLocation = new DatabaseLocation(backupHost, backupDir, backupLocationStartDbNum, UInt32.MaxValue, session,
          PageInfo.compressionKind.LZ4, PageInfo.encryptionKind.noEncryption, true, session.DatabaseLocations.Default());
        session.RestoreFrom(backupLocation, DateTime.MaxValue);
        session.Commit(false, true);
      }
    }