static void Main(string[] args) { SampleServer = new Server(); SampleServer.AcceptConnection(); Task.Factory.StartNew(() => SampleServer.StartListening()); if (Console.ReadKey().Key == ConsoleKey.S) { SampleServer.StopListening(); } }
private void AcceptConnectionStep() { if (m_server.HasConnectionRequest()) { m_server.AcceptConnection(); } m_server.CheckTempClients(); m_server.CheckConnectedClients(); }
public void SendReceive_MultipleConnections_Works() { string[] messages = { "Hello", "Oi", "Hola" }; string[] replies = new string[messages.Length]; var ipAddress = "127.0.0.1"; var port = 8888; var server = new Server(); server.Start(ipAddress, port); Client[] clients = { new Client(), new Client(), new Client() }; Connection[] clientCons = new Connection[clients.Length]; Connection[] serverCons = new Connection[clients.Length]; for (int i = 0; i < clients.Length; ++i) { clientCons[i] = clients[i].Connect(ipAddress, port); serverCons[i] = server.AcceptConnection(); } for (int i = 0; i < clients.Length; ++i) { clientCons[i].Send(messages[i]); } for (int i = 0; i < clients.Length; ++i) { serverCons[i].Send(serverCons[i].Receive()); } for (int i = 0; i < clients.Length; ++i) { replies[i] = clientCons[i].Receive(); } server.Stop(); Assert.Equal(messages, replies); }
public void SendReceive_Usual_Works() { var message = "Hello World!"; var ipAddress = "127.0.0.1"; var port = 8888; var server = new Server(); server.Start(ipAddress, port); var client = new Client(); var clientCon = client.Connect(ipAddress, port); var serverCon = server.AcceptConnection(); clientCon.Send(message); serverCon.Send(serverCon.Receive()); var reply = clientCon.Receive(); server.Stop(); Assert.Equal(message, reply); }
public void SendReceive_MultipleMessages_Works() { string[] messages = { "Hello", "Oi", "Hola" }; string[] replies = new string[messages.Length]; var ipAddress = "127.0.0.1"; var port = 8888; var server = new Server(); server.Start(ipAddress, port); var client = new Client(); var clientCon = client.Connect(ipAddress, port); var serverCon = server.AcceptConnection(); foreach (var m in messages) { clientCon.Send(m); } foreach (var m in messages) { serverCon.Send(serverCon.Receive()); } for (int i = 0; i < messages.Length; ++i) { replies[i] = clientCon.Receive(); } server.Stop(); Assert.Equal(messages, replies); }