public override bool CheckTravel(Mobile traveller, Point3D p, Server.Spells.TravelCheckType type) { switch (type) { case Server.Spells.TravelCheckType.Mark: case Server.Spells.TravelCheckType.RecallTo: case Server.Spells.TravelCheckType.RecallFrom: case Server.Spells.TravelCheckType.GateTo: case Server.Spells.TravelCheckType.GateFrom: return(false); } return(base.CheckTravel(traveller, p, type)); }
public override bool CheckTravel(Mobile m, Point3D newLocation, Server.Spells.TravelCheckType travelType) { return(false); }
public virtual bool CheckTravel(Mobile traveller, Point3D p, Server.Spells.TravelCheckType type) { return(true); }
public override bool CheckTravel(Mobile traveller, Point3D p, Server.Spells.TravelCheckType type) { return(false); }