示例#1
0
 /// <summary>
 /// Allows the game to perform any initialization it needs to before starting to run.
 /// This is where it can query for any required services and load any non-graphic
 /// related content.  Calling base.Initialize will enumerate through any components
 /// and initialize them as well.
 /// </summary>
 protected override void Initialize()
 {
     Serv.Initialize(m_GraphicsDM, this);
     base.Initialize();
     m_Player.BackgroundReference(m_Background);
     m_Enemy.BackgroundReference(m_Background);
     m_Enemy.PlayerReference(m_Player);
     Serv.AddUpdateableComponent(m_Background);
     Components.Add(m_Enemy);
     Serv.AddBeginable(m_Background);
     Serv.AddBeginable(m_Enemy);
 }