Get() public method

public Get ( string key ) : int
key string
return int
        public AnimationSelection(GameObject[] animatedOptions, SerializedStringTable chosenAnimated, SerializedStringTable chosenClip, AnimationWindow editor)
        {
            this.m_AnimationWindow = editor;
            this.m_AnimatedOptions = animatedOptions;
            string stringArrayHashCode = AnimationSelection.GetStringArrayHashCode(this.GetAnimatedObjectNames());

            if (!chosenAnimated.Contains(stringArrayHashCode))
            {
                chosenAnimated.Set(stringArrayHashCode, animatedOptions.Length - 1);
            }
            this.m_AnimatedObjectIndex = chosenAnimated.Get(stringArrayHashCode);
            this.RefreshChosenClip(chosenClip);
        }
 private void RefreshChosenClip(SerializedStringTable chosenClip)
 {
     if (this.hasAnimationComponent)
     {
         string stringArrayHashCode = AnimationSelection.GetStringArrayHashCode(this.GetClipNames());
         if (!chosenClip.Contains(stringArrayHashCode))
         {
             this.m_Clip = null;
             AnimationClip[] animationClips = AnimationUtility.GetAnimationClips(this.animatedObject);
             for (int i = 0; i < animationClips.Length; i++)
             {
                 if (animationClips[i] != null)
                 {
                     this.m_Clip = animationClips[i];
                     break;
                 }
             }
         }
         else
         {
             this.m_Clip = this.GetClipAtIndex(chosenClip.Get(stringArrayHashCode));
         }
     }
 }
		private void RefreshChosenClip(SerializedStringTable chosenClip)
		{
			if (this.hasAnimationComponent)
			{
				string stringArrayHashCode = AnimationSelection.GetStringArrayHashCode(this.GetClipNames());
				if (!chosenClip.Contains(stringArrayHashCode))
				{
					this.m_Clip = null;
					AnimationClip[] animationClips = AnimationUtility.GetAnimationClips(this.animatedObject);
					for (int i = 0; i < animationClips.Length; i++)
					{
						if (animationClips[i] != null)
						{
							this.m_Clip = animationClips[i];
							break;
						}
					}
				}
				else
				{
					this.m_Clip = this.GetClipAtIndex(chosenClip.Get(stringArrayHashCode));
				}
			}
		}
		public AnimationSelection(GameObject[] animatedOptions, SerializedStringTable chosenAnimated, SerializedStringTable chosenClip, AnimationWindow editor)
		{
			this.m_AnimationWindow = editor;
			this.m_AnimatedOptions = animatedOptions;
			string stringArrayHashCode = AnimationSelection.GetStringArrayHashCode(this.GetAnimatedObjectNames());
			if (!chosenAnimated.Contains(stringArrayHashCode))
			{
				chosenAnimated.Set(stringArrayHashCode, animatedOptions.Length - 1);
			}
			this.m_AnimatedObjectIndex = chosenAnimated.Get(stringArrayHashCode);
			this.RefreshChosenClip(chosenClip);
		}