private bool DrawStateNamePopUps() { TimelineState[] states = null; switch (_editorLinkType) { case eType.External: { TimelineStateMachine stateMachines = SerializeConverter.FromFile <TimelineStateMachine>(AssetDatabase.GetAssetPath(_file._editorAsset)); states = stateMachines._states; } break; case eType.Internal: { if (_stateMachine != null) { states = _stateMachine._states; } } break; } if (states != null && states.Length > 0) { string[] stateNames = new string[states.Length + 1]; int index = 0; stateNames[0] = "<none>"; for (int i = 0; i < states.Length; i++) { stateNames[i + 1] = "State" + states[i]._stateId + " (" + StringUtils.GetFirstLine(states[i].GetDescription()) + ")"; if (states[i]._stateId == _stateId) { index = i + 1; } } EditorGUI.BeginChangeCheck(); index = EditorGUILayout.Popup("Timeline", index, stateNames); if (EditorGUI.EndChangeCheck()) { _stateId = index == 0 ? -1 : (int)states[index - 1]._stateId; _timelineState = null; _editorStateName = null; return(true); } } return(false); }
private void LoadFile(string fileName) { _currentFileName = fileName; TimelineStateMachine stateMachine = SerializeConverter.FromFile <TimelineStateMachine>(fileName); if (stateMachine != null) { if (_editorPrefs._fileName != fileName) { _editorPrefs._fileName = fileName; _editorPrefs._stateId = -1; SaveEditorPrefs(); } SetStateMachine(stateMachine); _stateEditor.SetTimeline(null); if (_editorPrefs._stateId != -1) { SwitchToStateView(_editorPrefs._stateId); } else { SwitchToStatemachineView(); } } else { _editorPrefs._fileName = null; _editorPrefs._stateId = -1; SaveEditorPrefs(); } GetEditorWindow().DoRepaint(); }
private void LoadFile(string fileName) { _currentFileName = fileName; NodeGraph nodeMachine = SerializeConverter.FromFile <NodeGraph>(fileName); if (nodeMachine != null) { if (_editorPrefs._fileName != fileName) { _editorPrefs._fileName = fileName; SaveEditorPrefs(); } SetNodeGraph(nodeMachine); } else { _editorPrefs._fileName = null; SaveEditorPrefs(); } GetEditorWindow().DoRepaint(); }