public void GetObjectData(SerializationInfo info, StreamingContext context) { SerializationWriter sw = SerializationWriter.GetWriter(); sw.Write(fileChecksum); sw.Write(playerName); sw.Write(offlineScoreChecksum); sw.Write(count300); sw.Write(count100); sw.Write(count50); sw.Write(countGeki); sw.Write(countKatu); sw.Write(countMiss); sw.Write(totalScore); sw.Write(maxCombo); sw.Write(perfect); sw.Write((int)enabledMods); sw.Write(GetGraphFormatted()); if (rawReplayCompressed == null) { rawReplayCompressed = new byte[0]; } sw.WriteByteArray(rawReplayCompressed); sw.Write(date); sw.AddToInfo(info); }
//Serialization function. public void GetObjectData(SerializationInfo info, StreamingContext ctxt) { SerializationWriter sw = SerializationWriter.GetWriter(); sw.Write(nXYZ); sw.AddToInfo(info); }
public virtual void GetObjectData(SerializationInfo info, StreamingContext ctx) { SerializationWriter sw = SerializationWriter.GetWriter(); GetObjectData(sw); sw.AddToInfo(info); }
public void GetObjectData(SerializationInfo info, StreamingContext context) { SerializationWriter sw = SerializationWriter.GetWriter(); sw.Write(beatLength); sw.Write(offset); sw.AddToInfo(info); }
public void GetObjectData(SerializationInfo info, StreamingContext context) { SerializationWriter sw = SerializationWriter.GetWriter(); sw.Write(MZHigh); sw.Write(MZLow); sw.Write(Points); sw.AddToInfo(info); }
public virtual void GetObjectData(SerializationInfo info, StreamingContext ctx) { SerializationWriter sw = SerializationWriter.GetWriter(); GetObjectData(sw); sw.AddToInfo(info); info.AddValue("_FrontendManager", _FrontendManager); info.AddValue("_Chat", _Chat); }
public virtual void GetObjectData(SerializationInfo info, StreamingContext ctx) { if (info == null) { throw new ArgumentNullException("info"); } SerializationWriter sw = SerializationWriter.GetWriter(); GetObjectData(sw); sw.AddToInfo(info); }
public void GetObjectData(SerializationInfo info, StreamingContext context) { SerializationWriter sw = SerializationWriter.GetWriter(); sw.Write(MZ); sw.Write(RT); sw.Write(Intensity); sw.Write(ScanNumber); sw.Write(Charge); sw.Write(IsFullScan); sw.AddToInfo(info); }
public void GetObjectData(SerializationInfo info, StreamingContext context) { SerializationWriter sw = SerializationWriter.GetWriter(); sw.Write(Artist); sw.Write(Title); sw.Write(Creator); sw.Write(Version); sw.Write(AudioFilename); sw.Write(BeatmapChecksum); sw.Write(Filename); sw.Write((byte)submissionStatus); sw.Write(countNormal); sw.Write(countSlider); sw.Write(countSpinner); sw.Write(DateModified); sw.Write(DifficultyCircleSize); sw.Write(DifficultyHpDrainRate); sw.Write(DifficultyOverall); sw.Write(DifficultySliderMultiplier); sw.Write(DrainLength); sw.Write(TotalLength); sw.Write(PreviewTime); sw.Write(TimingPoints); sw.Write(BeatmapId); sw.Write(BeatmapSetId); sw.Write(BeatmapTopicId); sw.Write((byte)PlayerRank); sw.Write((short)PlayerOffset); sw.Write(StackLeniency); sw.Write((byte)Mode); sw.Write(Source); sw.Write(Tags); sw.AddToInfo(info); }