public TileConfiguration(SerializationInputStream Stream) { Elevation = Stream.ReadByte(); ElevationTransition = Stream.ReadBoolean(); TileBase = (TileBase)Stream.ReadByte(); _Edges = Stream.ReadArray(i => (TileEdge)Stream.ReadByte()); _PathOverlays = Stream.ReadArray(i => (TilePathOverlay)Stream.ReadByte()); }