public ServerSettings(string serverName, int port, int queryPort, int maxPlayers, bool isPublic, bool enableUPnP)
        {
            ServerLog = new ServerLog(serverName);

            Voting = new Voting();

            Whitelist = new WhiteList();
            BanList   = new BanList();

            ExtraCargo = new Dictionary <ItemPrefab, int>();

            PermissionPreset.LoadAll(PermissionPresetFile);
            InitProjSpecific();

            ServerName = serverName;
            Port       = port;
            QueryPort  = queryPort;
            //EnableUPnP = enableUPnP;
            this.maxPlayers = maxPlayers;
            this.isPublic   = isPublic;

            netProperties = new Dictionary <UInt32, NetPropertyData>();

            using (MD5 md5 = MD5.Create())
            {
                var saveProperties = SerializableProperty.GetProperties <Serialize>(this);
                foreach (var property in saveProperties)
                {
                    object value = property.GetValue(this);
                    if (value == null)
                    {
                        continue;
                    }

                    string typeName = SerializableProperty.GetSupportedTypeName(value.GetType());
                    if (typeName != null || property.PropertyType.IsEnum)
                    {
                        NetPropertyData netPropertyData = new NetPropertyData(this, property, typeName);

                        UInt32 key = ToolBox.StringToUInt32Hash(property.Name, md5);

                        if (netProperties.ContainsKey(key))
                        {
                            throw new Exception("Hashing collision in ServerSettings.netProperties: " + netProperties[key] + " has same key as " + property.Name + " (" + key.ToString() + ")");
                        }

                        netProperties.Add(key, netPropertyData);
                    }
                }
            }
        }