示例#1
0
        // Find and transmit any scheduled steps prior to the given 'move_clock'
        public int flush(ulong move_clock)
        {
            // Flush each stepcompress to the specified move_clock
            int i;

            for (i = 0; i < sc_list.Count; i++)
            {
                var sc  = sc_list[i];
                int ret = sc.flush(move_clock);
                if (ret != 0)
                {
                    return(ret);
                }
            }

            // Order commands by the reqclock of each pending command
            List <SerialQueue.RawMessage> msgs = new List <SerialQueue.RawMessage>();

            while (true)
            {
                // Find message with lowest reqclock
                ulong req_clock = SerialQueue.MAX_CLOCK;
                var   qm        = new SerialQueue.RawMessage();
                var   scFound   = default(stepcompress);
                bool  found     = false;
                for (i = 0; i < sc_list.Count; i++)
                {
                    stepcompress sc = sc_list[i];
                    if (sc.msg_queue.Count != 0)
                    {
                        var m = sc.msg_queue.Peek();
                        if (m.req_clock < req_clock)
                        {
                            found     = true;
                            scFound   = sc;
                            qm        = m;
                            req_clock = m.req_clock;
                        }
                    }
                }
                if (!found || (qm.min_clock != 0 && req_clock > move_clock))
                {
                    break;
                }

                ulong next_avail = move_clocks[0];
                if (qm.min_clock != 0)
                {
                    // The qm.min_clock field is overloaded to indicate that
                    // the command uses the 'move queue' and to store the time
                    // that move queue item becomes available.
                    heap_replace(qm.min_clock);
                }
                // Reset the min_clock to its normal meaning (minimum transmit time)
                qm.min_clock = next_avail;

                qm = scFound.msg_queue.Dequeue();
                // Batch this command
                msgs.Add(qm);
            }

            // Transmit commands
            if (msgs.Count != 0)
            {
                sq.send_batch(cq, msgs.ToArray());
            }

            return(0);
        }