// Use this for initialization void Start() { time = Time.time - spawnTime; u_time = Time.time; a_time = Time.time; //queue = new Queue(); serialPort = serial.GetComponent <SerialPortMessage> (); for (int i = 0; i < blocks.Length; i++) { blocks[i].SetActive(false); } }
public void SetSerialPort(SerialPortMessage serialPort) { this.serialPort = serialPort; }