示例#1
0
 public ChannelHandler(uint myChannel, Type Serializable, bool loggedInOnly)
 {
     LoggedInOnly = loggedInOnly;
     ChannelID    = myChannel;
     if (Serializable != typeof(void))
     {
         processor = SerialInterface.Build(Serializable);
     }
 }
示例#2
0
 public ChannelSender(Type t)
 {
     processor = SerialInterface.Build(t);
 }
示例#3
0
        protected override void listen()
        {
            bool readPayload = false;
            int  channel     = 0;
            int  size        = 0;

            byte[] payload;
            int    received = 0;

            byte[] headerBuffer = new byte[8];
            while (doListen || connected)
            {
                try
                {
                    //Wait for 8 bytes
                    if (!readPayload)
                    {
                        received = 0;
                        while (received < 8)
                        {
                            received += clientStream.Read(headerBuffer, received, 8 - received);
                        }
                        channel     = BitConverter.ToInt32(headerBuffer, 0);
                        size        = BitConverter.ToInt32(headerBuffer, 4);
                        readPayload = true;
                    }
                    else if (readPayload)
                    {
                        received = 0;
                        payload  = new byte[size];
                        while (received < size)
                        {
                            received += clientStream.Read(payload, received, size - received);
                        }
                        byte[] data = new byte[8 + size];
                        BitConverter.GetBytes(channel).CopyTo(data, 0);
                        BitConverter.GetBytes(size).CopyTo(data, 4);
                        payload.CopyTo(data, 8);
                        if (initializing)
                        {
                            if (channel == (int)ChannelID.Hello)
                            {
                                SerialInterface proc = SerialInterface.Build(typeof(Result));
                                Result          r    = (Result)proc.Deserialize(payload, size);
                                if (r.success == false)
                                {
                                    disconnect();
                                    return;
                                }
                                joinAsSpectator();
                            }
                            else if (channel == (int)ChannelID.ClientFaction)
                            {
                                SerialInterface       proc = SerialInterface.Build(typeof(ClientFactionResponse));
                                ClientFactionResponse r    = (ClientFactionResponse)proc.Deserialize(payload, size);
                                host.planetConfig = r.planetConfig;
                                initializing      = false;
                            }
                            else if (channel == (int)ChannelID.PhaseChange)
                            {
                                host.phase = data;
                            }
                        }
                        else
                        {
                            if (channel == (int)ChannelID.PhaseChange)
                            {
                                host.phase = data;
                            }
                            if (channel != 2)
                            {
                                buffer.add(data);
                                //server.sendToClients(data, data.Length);
                                //TODO Redirect to analytics
                            }
                        }
                        readPayload = false;
                    }

                    Thread.Sleep(1);
                }
                catch (Exception e)
                {
                    Log.error("Error while reading data from client.", this);
                    Log.error(e.Message, this);
                    this.disconnect();
                }
            }
        }