public static async void Initialize() { _Uptime = DateTime.Now; string AppPath = Methods.Instance.GetApplicationPath; if (!File.Exists(AppPath + "AppConfig.xml")) { await GenerateDumpAppConfigAsync(); } if (!File.Exists(AppPath + ".htaccess")) { new Settings().Save(".htaccess", "admin\r\nadmin"); } Schedule.Init(); if (!string.IsNullOrWhiteSpace(Comm.GetHostname)) { WebServer.Start(); } if (!string.IsNullOrWhiteSpace(Comm.GetLocalHost)) { TcpServer.Start(); } if (!string.IsNullOrWhiteSpace(Comm.GetComPort)) { SerialComm.ActivateSerialPort(string.Empty); // throws exception in linux? } "%checkin%".ToValues(); }
public Window1() { InitializeComponent(); InitializeWin(); //Control AddExperiment AddExperiment.AddButtonClick += ControlAddExperiment_AddClick; AddExperiment.CloseClick += ControlAddExperiment_CloseClick; //Control AddVariable AddVariable.AddButtonClick += ControlAddVariable_AddClick; AddVariable.CloseClick += ControlAddVariable_CloseClick; //Control AddConnector AddConnector.AddButtonClick += ControlAddConnector_AddClick; AddConnector.CloseClick += ControlAddConnector_CloseClick; //Control AddAlarm AddAlarm.AddButtonClick += ControlAddAlarm_AddClick; AddAlarm.CloseClick += ControlAddAlarm_CloseClick; string conn = ConfigurationManager.AppSettings["BDConnection"]; _BD = new DBLogger(@conn); _AlarmMannager = new AlarmManeger(); string port = ConfigurationManager.AppSettings["PortName"]; int b_rate = Convert.ToInt32(ConfigurationManager.AppSettings["B_rate"]); int data_Bt = Convert.ToInt32(ConfigurationManager.AppSettings["Data_Bit"]); _PortSerial = new SerialComm(port, b_rate, data_Bt, Parity.None, StopBits.One); _Station = new ModbusStationRTU("station1", 1, _PortSerial, true); }
public ModbusStationRTU(string stationName, byte id, SerialComm port, bool bit_Endiang) { this.stationName = stationName; this.id = id; this.port = port; this.bit_Endiang = bit_Endiang; }
public Biz(MainWindow mainWindow) { propertyGrid = mainWindow.PropertyGrid; window = mainWindow; LoadParams(); propertyGrid.SelectedObject = DetectParam; serialComm = new SerialComm(SerialParam, DetectParam.CameraNo); AlarmRecord.TotalLoopCount = AlarmParam.TotalLoopCount; m_FrameCallback = new pfnCameraGrabberFrameCallback(CameraGrabberFrameCallback); if (InitCamera()) { mainWindow.RectBorder.Visibility = System.Windows.Visibility.Collapsed; GPIO.Init(m_hCamera); } else { InitLocalCamera(); } StartDetect(); Task.Run(() => { Algorithm.svm_start(); AutoDeletePics(); }); }
public Command(Controller c) { this.c = c; SerialComm comm = c.r.comm; ID = comm.NextCommandID(); }
// Считаем показатель охлаждения реактора и проверяем на победу void calculateCooling() { int temp = 0; for (int i = 0; i < 4; i++) { temp += pots [i]; } coolingEfficiency = temp / 4000f; GameObject.Find("CoolingEfficiency").GetComponent <Text> ().text = Math.Round(coolingEfficiency * 100) + " %"; float tempCap = 1206 - coolingEfficiency * 1206; temperature = Mathf.Clamp(temperature, 0f, tempCap); CoreTempText.text = Mathf.Round(temperature) + " °C"; if (temperature >= 1201 && !overheatSent) { SerialComm.WriteToArduino("#E"); mainCamera.GetComponent <CameraFilterPack_FX_Glitch1> ().enabled = true; mainCamera.GetComponent <CameraFilterPack_TV_BrokenGlass> ().enabled = true; overheatSent = true; } }
public frmMain() { InitializeComponent(); Tls = new clsTools(this); CommPort = new SerialComm(this, PortID); UDPmodulesConfig = new UDPComm(this, 29900, 28800, 1482); // pcb config CommPort.ModuleConnected += CommPort_ModuleConnected; }
/// <summary> /// Initialize for base station (include serial) /// </summary> /// <param name="routing"></param> /// <param name="macBase"></param> /// <param name="lcd"></param> /// <param name="serialComm"></param> public static void Initialize(MACBase macBase, EnhancedEmoteLCD lcd, SerialComm serialComm, int SendPacketInterval) { _serialComm = serialComm; Initialize(macBase, lcd); _sendMsgNum = 0; _rand = new Random(); //_packetTimer = new Timer(SendPacketMessage, null, 130 * 1000, SendPacketInterval); }
private void C2StateRdy(SerialComm sender) { TimeSpan timeSpan = TimeSpan.FromSeconds((sender as ControllerState).Tick / 32.0); lc2Ot.Text = string.Format(CultureInfo.InvariantCulture, "{0}:{1:D2}:{2:D2}", (int)timeSpan.TotalHours, timeSpan.Minutes, timeSpan.Seconds); }
private void Form1_Load(object sender, EventArgs e) { comm = new SerialComm(null, "COM6"); local = new Localisation(comm); comm.SetLocalisation(local); cam = new Camera(pictureBox1.Width, pictureBox1.Height, (float)(local.B / 2), (float)(local.A / 2)); }
public static void Dispose() { SerialComm.DeactivateSerialPort(); WebServer.Stop(); TcpServer.Stop(); Parser.ParserState = false; System.Environment.Exit(0); }
public RS232Transport(XmlElement configuration) { _log.Info("Loading RS232 Transport layer..."); _log.Verbose("RS232 Transport layer using configuration: {0}", configuration.OuterXml); _serialPort = new SerialComm(); _serialPort.AutoOpen = false; _serialPort.SetupCommunication(configuration); _serialPort.OnDataReceived += new OnDataReceivedDelegate(_serialPort_OnDataReceived); }
void initSerial() { keyStates = new bool[charsNumber]; for (int i = 0; i < charsNumber; i++) { keyStates [i] = false; } serialClass = gameObject.GetComponent <SerialComm> (); }
public RS232Transport(XmlElement configuration) { _log.Info("Loading RS232 Transport layer..."); _log.Verbose("RS232 Transport layer using configuration: {0}", configuration.OuterXml); _serialPort = new SerialComm(); MASTER_RESPONES_TIMEOUT = XmlHelper.ReadInt(configuration, "TimeoutT4", 180000); RECEIVE_RESPONSE_TIMEOUT = XmlHelper.ReadInt(configuration, "TimeoutT3", 5000); _serialPort.AutoOpen = false; _serialPort.SetupCommunication(configuration); _serialPort.OnDataReceived += _serialPort_OnDataReceived; }
private void button1_Click(object sender, EventArgs e) { #region 단일 포트 테스트 //var portName = comboBox1.Text; //var baudRate = Convert.ToInt32(textBox1.Text); //var dataBits = Convert.ToInt32(textBox2.Text); //var stopBits = (StopBits)Enum.Parse(typeof(StopBits), comboBox2.Text); //var parity = (Parity)Enum.Parse(typeof(Parity), comboBox3.Text); //scan1 = new SerialComm(); //scan1._deviceID = "SCAN1"; //scan1.DataReceivedHandler = DataReceivedHandler; //scan1.DisconnectedHandler = DisconnectedHandler; //if (scan1.IsOpen) scan1.CloseComm(); //var openResult = scan1.OpenComm(portName, baudRate, dataBits, stopBits, parity, Handshake.None); //if (openResult) richTextBox1.AppendText("Open success(" + scan1.serialPort.PortName + ")\r\n"); //else richTextBox1.AppendText("Open failed(" + scan1.serialPort.PortName + ")\r\n"); #endregion 단일 포트 테스트 #region 다중 포트 테스트 scan1 = new SerialComm("SCAN1"); scan1.DataReceived += Scan_DataReceived; scan1.Disconnected += Scan_Disconnected; if (scan1.IsOpen) { scan1.CloseComm(); } var resultMsg1 = scan1.OpenComm("COM2"); richTextBox1.AppendText(resultMsg1); scan2 = new SerialComm("SCAN2"); scan2.DataReceived += Scan_DataReceived; scan2.Disconnected += Scan_Disconnected; if (scan2.IsOpen) { scan2.CloseComm(); } var resultMsg2 = scan2.OpenComm("COM3"); richTextBox1.AppendText(resultMsg2); #endregion 다중 포트 테스트 }
public LightControlService(CoreConfig coreConfig) { _serialComm = new SerialComm(); _coreConfig = coreConfig; _logger = LogManager.GetCurrentClassLogger(); _serialComm.DataReceived += DataReceived; _resetEvent = new ManualResetEvent(false); }
public AnalyzerForm(SerialPort machine, SerialComm Api) { InitializeComponent(); MachineBaudrate = machine.BaudRate; MachinePortName = machine.PortName; initAnalyzers(); hub = new eApi.Analyzer.Hub.ComportHub(machine, MachineAnalyzer, ApiAnalyzer, Api); this.FormClosing += new FormClosingEventHandler(AnalyzerForm_FormClosing); }
public ComportHub(SerialPort machine, SerialComm machineAnalyzer, SerialComm apiAnalyzer, SerialComm api) { Machine = machine; ApiAnalyzer = apiAnalyzer; Api = api; MachineAnalyzer = machineAnalyzer; Api.RegisterDataSentInterceptHandler(ApiSentDataInterceptHandler); Machine.DataReceived += new SerialDataReceivedEventHandler(MachineDataReceived); Machine.Open(); }
private void btnStart_Click(object sender, EventArgs e) { map = new MemoryMap(); serialPort = new SerialComm("COM1", 19200, ComPortLib.Parity.None, 8, ComPortLib.StopBits.One); cts = new CancellationTokenSource(); try { slave = new Slave(0x1, serialPort, map, cts.Token); } catch (Exception ex) { MessageBox.Show(ex.ToString()); } }
/// <summary> /// Initialize for base station (include serial) /// </summary> /// <param name="routing"></param> /// <param name="macBase"></param> /// <param name="lcd"></param> /// <param name="serialComm"></param> public static void Initialize(MACBase macBase, EnhancedEmoteLCD lcd, SerialComm serialComm) { //initialize static vlaues _destination = 0; _packetNumber = 0; _TTL = 0; _pathLength = 0; _path = new ushort[0]; _payloadLength = 0; _serialPacket = new byte[0]; _serialComm = serialComm; Initialize(macBase, lcd); }
private void PresentData(SerializeSystem data) { _AlarmMannager = data.AlarmManeger; _PortSerial = data.Com; _Connector = data.Connectors; _BD = data.DB; _ExperimentList = data.Experiments; _Station = data.Station; for (int i = 0; i < List_Experiment.Items.Count; i++) { List_Experiment.Items.RemoveAt(i); } for (int i = 0; i < List_Drivers.Items.Count; i++) { List_Drivers.Items.RemoveAt(i); } for (int i = 0; i < Alarms.Items.Count; i++) { Alarms.Items.RemoveAt(i); } for (int i = 0; i < _ExperimentList.Count; i++) { TreeViewItem itemExp = new TreeViewItem(); itemExp.Header = _ExperimentList[i].Name; itemExp.ContextMenu = _ExperimentContextMenu; List_Experiment.Items.Add(itemExp); for (int j = 0; j < _ExperimentList[i].Variables.Count; j++) { TreeViewItem itemVar = new TreeViewItem(); itemVar.Header = _ExperimentList[i].Variables[j].Name; itemVar.ContextMenu = _VariableContextMenu; itemExp.Items.Add(itemVar); } } for (int i = 0; i < _Connector.Count; i++) { TreeViewItem item = new TreeViewItem(); item.Header = _Connector[i].ConnectorName; item.ContextMenu = _delConnectorContextMenu; List_Drivers.Items.Add(item); } for (int i = 0; i < _AlarmMannager.Alarms.Count; i++) { TreeViewItem item = new TreeViewItem(); item.Header = _AlarmMannager.Alarms[i].VariableName; item.ContextMenu = _delAlarmContextMenu; Alarms.Items.Add(item); } }
public void IssueSingleCommand(Command comm) { SerialComm serialComm = r.comm; CommBuffer buffer = serialComm.outputBuffer; bool send, free; if (comm.Send(buffer, out send, out free)) { if (send) { serialComm.ForceSendMessage(); } } }
void Start() { m_serialManager = SerialComm.Instance as SerialComm; Debug.Log("GRT Version: " + Classifier.GrtVersion(m_classifier)); string filePath = Application.dataPath + "/Resources/DTWModel.txt"; int result = Classifier.LoadModelFromFile(m_classifier, filePath); Debug.Log("Loading classification model..." + (result == 1? "Success" : "Failed!")); if (result == 1) { StartCoroutine(PredictionRoutine()); } }
public AnalyzerForm(string PortName, int BaudRate, SerialComm Api) { InitializeComponent(); addSpfToApi += new ControlCallback(addSerialPacketFieldApi); addSpfToMachine += new ControlCallback(addSerialPacketFieldMachine); MachineBaudrate = BaudRate; MachinePortName = PortName; SerialPort machine = new SerialPort(PortName, BaudRate); initAnalyzers(); hub = new eApi.Analyzer.Hub.ComportHub(machine, MachineAnalyzer, ApiAnalyzer, Api); }
private void AirStateRdy(SerialComm sender) { AirCondState acstate = sender as AirCondState; blowerLvl.Content = (acstate.FanLevel > 0) ? acstate.FanLevel.ToString("P0", CultureInfo.InvariantCulture) : "Off"; blowerFrp.Text = acstate.RPMFront.ToString(CultureInfo.InvariantCulture); blowerRrp.Text = acstate.RPMRear.ToString(CultureInfo.InvariantCulture); blowerIload.Text = string.Format(CultureInfo.InvariantCulture, "{0:G4}A", acstate.CurrentDraw); showerT.Text = string.Format(CultureInfo.InvariantCulture, "{0:G3}°C", acstate.InsideT); showerRH.Text = string.Format(CultureInfo.InvariantCulture, "{0:P1}", acstate.InsideRH); }
private void C1StateRdy(SerialComm sender) { ControllerState state = sender as ControllerState; kitchenLL.Content = !state.IsLinkValid(0) ? "N/C" : ((state.GetLinkLevel(0) > 0) ? state.GetLinkLevel(0).ToString("P0", CultureInfo.InvariantCulture) : "Off"); roomaLL.Content = !state.IsLinkValid(1) ? "N/C" : ((state.GetLinkLevel(1) > 0) ? state.GetLinkLevel(1).ToString("P0", CultureInfo.InvariantCulture) : "Off"); toiletLL.Content = !state.IsLinkValid(2) ? "N/C" : ((state.GetLinkLevel(2) > 0) ? state.GetLinkLevel(2).ToString("P0", CultureInfo.InvariantCulture) : "Off"); tableLL.Content = !state.IsLinkValid(3) ? "N/C" : ((state.GetLinkLevel(3) > 0) ? "On" : "Off"); }
public override State DoStuff() { Command_StopAll comm = new Command_StopAll(c); Robot r = c.r; SerialComm serialComm = r.comm; CommBuffer buffer = serialComm.outputBuffer; bool send, free; comm.Send(buffer, out send, out free); serialComm.ForceSendMessage(); return(this); }
private void C2StateRdy(SerialComm sender) { ControllerState state = sender as ControllerState; roombLL.Content = !state.IsLinkValid(0) ? "N/C" : ((state.GetLinkLevel(0) > 0) ? state.GetLinkLevel(0).ToString("P0", CultureInfo.InvariantCulture) : "Off"); roomcLL.Content = !state.IsLinkValid(1) ? "N/C" : ((state.GetLinkLevel(1) > 0) ? state.GetLinkLevel(1).ToString("P0", CultureInfo.InvariantCulture) : "Off"); corridorLL.Content = !state.IsLinkValid(2) ? "N/C" : ((state.GetLinkLevel(2) > 0) ? state.GetLinkLevel(2).ToString("P0", CultureInfo.InvariantCulture) : "Off"); showerLL.Content = !state.IsLinkValid(3) ? "N/C" : ((state.GetLinkLevel(3) > 0) ? "On" : "Off"); msenState.Text = state.MSenState; }
private void AirConfigRdy(SerialComm sender) { AirCondConfig config = sender as AirCondConfig; minTT.Text = string.Format(CultureInfo.InvariantCulture, "{0:F1}°C", config.MinT); maxTT.Text = string.Format(CultureInfo.InvariantCulture, "{0:F1}°C", config.MaxT); minTrh.Text = string.Format(CultureInfo.InvariantCulture, "{0:F0}%", config.MinRH); maxTrh.Text = string.Format(CultureInfo.InvariantCulture, "{0:F0}%", config.MaxRH); if (!refreshReq) { config.MinT = (float)minT.Value; config.MaxT = (float)maxT.Value; config.MinRH = (float)minRH.Value; config.MaxRH = (float)maxRH.Value; config.FanLevel = (float)fanLvl.Value / 100; } }
private void StateRdy(SerialComm sender) { float al = state.GetChLevel(chANum), bl = state.GetChLevel(chBNum), cl = state.GetChLevel(chCNum); lampaTlvl.Text = (chANum != 8) ? al.ToString("P0", CultureInfo.InvariantCulture) : (al > 0 ? "On" : "Off"); lampbTlvl.Text = bl.ToString("P0", CultureInfo.InvariantCulture); lampcTlvl.Text = cl.ToString("P0", CultureInfo.InvariantCulture); if (chBNum == 9 && 9 == chCNum) //Only one active channel { groupTlvl.Text = lampaTlvl.Text; } else if (chCNum == 9) //Two active channels { float x = .5f * (al + bl); groupTlvl.Text = x.ToString("P0", CultureInfo.InvariantCulture); if (Math.Abs(x - al) >= .01 || Math.Abs(x - bl) >= .01) { groupTlvl.Text += "⚠"; } } else { float x = (al + bl + cl) / 3; groupTlvl.Text = x.ToString("P0", CultureInfo.InvariantCulture); if (Math.Abs(x - al) >= .01 || Math.Abs(x - bl) >= .01 || Math.Abs(x - cl) >= .01) { groupTlvl.Text += "⚠"; } } if (refState) { groupSLlvl.Value = state.GetChLevel(chANum) * 100; lampaSLlvl.Value = state.GetChLevel(chANum) * 100; lampbSLlvl.Value = state.GetChLevel(chBNum) * 100; lampcSLlvl.Value = state.GetChLevel(chCNum) * 100; refState = false; } if (pivot.Items.Contains(msen)) { opmodeT.Text = state.MSenState; } rsLoad.Text = "RS485: " + s485Dispatcher.Statistics; }
private void _SerialPort_Error(object sender, SerialComm.ErrorEventArgs e) { MessageBox.Show("The serial port encountered an error: " + e.Message); }