public static string ExportTimeline(TimelineAsset timeline, bool prettyPrint = false) { List <TrackAsset> tracks = new List <TrackAsset>(timeline.GetOutputTracks()); SequenceCollection sequenceCollection = new SequenceCollection(); foreach (TrackAsset track in tracks) { if (track is CrazyflieTrack) { CrazyflieTrack crazyflieTrack = track as CrazyflieTrack; SequenceTrack sequenceTrack = new SequenceTrack(); IEnumerable <IMarker> markers = crazyflieTrack.GetMarkers(); Tuple <List <ColorKeyframe>, List <Waypoint> > processedKeyframes = ProcessKeyframes(sequenceTrack, markers); List <ColorKeyframe> sortedColorKeyframes = processedKeyframes.Item1; List <Waypoint> sortedWaypoints = processedKeyframes.Item2; sequenceTrack.LedTimings = ColorExporter.Process(sortedColorKeyframes); sequenceTrack.CompressedTrajectory = TrajectoryExporter.Process(sortedWaypoints); sequenceTrack.StartPosition = GetStart(sortedWaypoints); sequenceTrack.StartColor = GetStart(sortedColorKeyframes); sequenceTrack.Name = crazyflieTrack.name; sequenceCollection.Tracks.Add(sequenceTrack); } } sequenceCollection.Length = (float)timeline.duration; sequenceCollection.DroneCount = sequenceCollection.Tracks.Count; string jsonText = JsonUtility.ToJson(sequenceCollection, prettyPrint); return(jsonText); }
private void Awake() { if (instance == null) { instance = this; DontDestroyOnLoad(gameObject); } else if (instance != this) { Destroy(gameObject); } ALL_SEQUENCES[HeroAction.Idle] = idle; ALL_SEQUENCES[HeroAction.MoveForward] = moveForward; ALL_SEQUENCES[HeroAction.MoveBackwards] = moveBackwards; ALL_SEQUENCES[HeroAction.Attack] = attack; ALL_SEQUENCES[HeroAction.Defend] = defend; ALL_SEQUENCES[HeroAction.Heal] = heal; ALL_SEQUENCES[HeroAction.Buff] = buff; POOL_OF_BEATS[HeroAction.Attack] = attackPool; POOL_OF_BEATS[HeroAction.Defend] = defendPool; POOL_OF_BEATS[HeroAction.Heal] = healPool; POOL_OF_BEATS[HeroAction.Buff] = buffPool; }
/// <summary> /// Object Hash code /// </summary> /// <returns></returns> public override int GetHashCode() { unchecked { var hashCode = CVList != null?CVList.GetHashCode() : 0; hashCode = (hashCode * 397) ^ (AnalysisSoftwareList != null ? AnalysisSoftwareList.GetHashCode() : 0); hashCode = (hashCode * 397) ^ (Provider != null ? Provider.GetHashCode() : 0); hashCode = (hashCode * 397) ^ (AuditCollection != null ? AuditCollection.GetHashCode() : 0); hashCode = (hashCode * 397) ^ (AnalysisSampleCollection != null ? AnalysisSampleCollection.GetHashCode() : 0); hashCode = (hashCode * 397) ^ (SequenceCollection != null ? SequenceCollection.GetHashCode() : 0); hashCode = (hashCode * 397) ^ (AnalysisCollection != null ? AnalysisCollection.GetHashCode() : 0); hashCode = (hashCode * 397) ^ (AnalysisProtocolCollection != null ? AnalysisProtocolCollection.GetHashCode() : 0); hashCode = (hashCode * 397) ^ (DataCollection != null ? DataCollection.GetHashCode() : 0); hashCode = (hashCode * 397) ^ (BibliographicReferences != null ? BibliographicReferences.GetHashCode() : 0); hashCode = (hashCode * 397) ^ CreationDate.GetHashCode(); hashCode = (hashCode * 397) ^ (Version != null ? Version.GetHashCode() : 0); hashCode = (hashCode * 397) ^ (Id != null ? Id.GetHashCode() : 0); hashCode = (hashCode * 397) ^ (Name != null ? Name.GetHashCode() : 0); return(hashCode); } }
public SequenceCollection <TValue> GetCollection(bool ascending = false) { long start = this.start; long end = getEndRecord(); SequenceCollection <TValue> collection = new SequenceCollection <TValue>(this, ascending, start, end); return(collection); }
/// <summary> /// Rebuild some of the internal lists using object references /// </summary> public void RebuildLists() { // TODO: Not Implementing for now //_auditCollection.Clear(); //_analysisSoftwareList.Clear(); //_analysisSampleCollection.Clear(); AnalysisProtocolCollection.RebuildSIPList(); SequenceCollection.RebuildLists(); DataCollection.RebuildLists(); }
public void Match() { var name = "test"; var keys = new InputKey[] { Keys.A, Keys.B, Keys.C }; var sequences = new SequenceCollection(); sequences.Add(name, keys); var match = sequences.Match(out var hit, keys); Assert.True(match); Assert.Equal(name, hit.Name); Assert.Equal(keys, hit.Keys); }
public void FuzzySearch() { var name = "test"; var keys = new InputKey[] { Keys.A, Keys.B, Keys.C }; var sequences = new SequenceCollection(); sequences.Add(name, keys); var matches = sequences.FuzzySearch(2, Keys.A, Keys.B); Assert.Equal(1, matches.Length); Assert.Equal(name, matches[0].Name); Assert.Equal(keys, matches[0].Keys); }
/// <summary> /// Cascade the identData reference throughout the entire set of objects. /// </summary> internal void CascadeProperties() { if (Provider != null) { Provider.CascadeProperties(); } if (SequenceCollection != null) { SequenceCollection.CascadeProperties(); } if (AnalysisCollection != null) { AnalysisCollection.CascadeProperties(); } if (AnalysisProtocolCollection != null) { AnalysisProtocolCollection.CascadeProperties(); } if (DataCollection != null) { DataCollection.CascadeProperties(); } if (CVList != null) { CVList.CascadeProperties(); } if (AnalysisSoftwareList != null) { AnalysisSoftwareList.CascadeProperties(); } if (AuditCollection != null) { AuditCollection.CascadeProperties(); } if (AnalysisSampleCollection != null) { AnalysisSampleCollection.CascadeProperties(); } if (BibliographicReferences != null) { BibliographicReferences.CascadeProperties(); } }
public void Can_add_named_type_sequence() { var collection = new SequenceCollection(); collection.Add<Rabbit>("sequence"); Assert.Equal(0, collection.Next<Rabbit>("sequence")); }
public void Can_add_type_sequence_with_seed() { var collection = new SequenceCollection(); collection.Add<Rabbit>(100); Assert.Equal(100, collection.Next<Rabbit>()); }
public void Cannot_get_next_from_missing_sequence() { var collection = new SequenceCollection(); Assert.Throws<MissingSequenceException>(() => collection.Next("sequence")); }
public void Can_add_named_sequence_with_seed() { var collection = new SequenceCollection(); collection.Add("sequence", 100); Assert.Equal(100, collection.Next("sequence")); }
public void Has_default_sequence() { var collection = new SequenceCollection(); Assert.Equal(0, collection.Next()); Assert.Equal(1, collection.Next()); }
public void Clear_resets_default_sequence() { var collection = new SequenceCollection(); collection.Next(); collection.Clear(); Assert.Equal(0, collection.Next()); }
//- ~LoadSequenceData -// internal static void LoadSequenceData(SequenceDataList data, SequenceCollection collection) { List<SequenceElement> elementList = collection.ToList(); foreach (SequenceElement element in elementList) { if (data.Any(p => p.Name == element.Name)) { throw new ConfigurationErrorsException(String.Format(CultureInfo.CurrentCulture, Resource.Sequence_DuplicateNameInConfig, element.Name)); } var sequenceData = new SequenceData { Name = element.Name }; sequenceData.ViewList = new ViewDataList(); data.Add(sequenceData); foreach (ViewElement viewElement in element.Views) { var viewData = new ViewData { Name = viewElement.Name, ViewUsed = viewElement.ViewUsed }; sequenceData.ViewList.Add(viewData); } sequenceData.VersionList = new VersionDataList(); sequenceData.VersionList.ExplicitVersion = element.ExplicitVersion; foreach (VersionElement versionElement in element.Versions) { sequenceData.VersionList.Add(new VersionData { Name = versionElement.Name, Weight = versionElement.Weight }); } } }
public void Can_clear_named_sequences() { var collection = new SequenceCollection(); collection.Add("sequence"); collection.Clear(); Assert.False(collection.Exists("sequence")); }
public void Can_check_if_sequence_exists() { var collection = new SequenceCollection(); collection.Add("sequence"); Assert.True(collection.Exists("sequence")); }
public void Can_check_if_sequence_not_exists() { var collection = new SequenceCollection(); Assert.False(collection.Exists("sequence")); }
public void Cannot_add_duplicate_sequence() { var collection = new SequenceCollection(); collection.Add("sequence"); Assert.Throws<DuplicateSequenceException>(() => collection.Add("sequence")); }
public void Can_reset_default_sequence() { var collection = new SequenceCollection(); var value = collection.Next(); collection.Reset(); Assert.Equal(0, collection.Next()); }
public void Can_reset_named_sequence() { var collection = new SequenceCollection(); collection.Add("sequence"); var value = collection.Next("sequence"); collection.Reset(); Assert.Equal(0, collection.Next("sequence")); }