public override int GetHashCode() { int hashcode = 157; unchecked { hashcode = (hashcode * 397) + Process.GetHashCode(); hashcode = (hashcode * 397) + TCollections.GetHashCode(Spans); if (__isset.seqNo) { hashcode = (hashcode * 397) + SeqNo.GetHashCode(); } if (__isset.stats) { hashcode = (hashcode * 397) + Stats.GetHashCode(); } } return(hashcode); }
public override int GetHashCode() { int hash = 1; if (TigerNo != 0) { hash ^= TigerNo.GetHashCode(); } if (SeqNo != 0) { hash ^= SeqNo.GetHashCode(); } if (BetGold != 0L) { hash ^= BetGold.GetHashCode(); } hash ^= lines_.GetHashCode(); if (_unknownFields != null) { hash ^= _unknownFields.GetHashCode(); } return(hash); }
public override int GetHashCode() { int hash = 1; if (TigerNo != 0) { hash ^= TigerNo.GetHashCode(); } if (SeqNo != 0) { hash ^= SeqNo.GetHashCode(); } hash ^= pos_.GetHashCode(); hash ^= bonus_.GetHashCode(); if (current_ != null) { hash ^= Current.GetHashCode(); } if (_unknownFields != null) { hash ^= _unknownFields.GetHashCode(); } return(hash); }
public override int GetHashCode() => SeqNo.GetHashCode() ^ Identifier?.GetHashCode() ?? -1; // if 'Identifier' is null, then the RHS = '0' (and the HashCode is effectively based on SeqNo).