public FoodStorage(int limit, Point location) { Supply = new List <Food>(100); Limit = limit; Move(location); Display = new SensoryDisplay(); }
public void ParseMarker_CreatesProperMarker(string inputType, Type expectedType) { var guid = Guid.NewGuid(); var display = new SensoryDisplay(); display.Smell.ResetTo(4, 8); var jsonDisplay = JObject.Parse(JsonConvert.SerializeObject(display)); var data = new JObject { { "display", jsonDisplay }, { "duration", 11 }, { "decayRate", 0.95 }, { "type", inputType } }; //Act var marker = MarkerDefinition.ParseMarker(data, guid); //Assert Assert.NotNull(marker); Assert.Equal(guid, (marker as ITransferable).Owner); Assert.Equal(expectedType, marker.GetType()); Assert.Equal(8, marker.Display.Smell.Strength); }
public void Display_DisplayUpdateCalled() { //Setup var unit = CreateUnit(); SensoryDisplay display = new SensoryDisplay(); display.Taste.ResetTo(1, 5); unit.Setup(u => u.Display.UpdateFrom(display)); var action = new DisplayAction(display); UnitActionCollection actions = new UnitActionCollection(); actions.AddAction(unit.Object.Id, action); var state = CreateStateMock(CreateUnitList(unit)); AddUnitToState(unit, state); var subject = new ActionExecutor(state.Object); //Act subject.Execute(actions); //Assert unit.Verify(unit => unit.Display.UpdateFrom(display)); }
public FoodStorage(FoodStorage other) { Supply = other.Supply.Select(food => (Food)food.Clone()).ToList(); Limit = other.Limit; Move(other.Location); Display = (SensoryDisplay)other.Display.Clone(); TeamId = other.TeamId; }
private static SensoryDisplay CreateSensoryDisplay() { Random random = new Random(); SensoryDisplay subject = new SensoryDisplay(); subject.Visual.ResetTo(random.Next(4), random.Next(20)); subject.Auditory.ResetTo(random.Next(4), random.Next(20)); subject.Smell.ResetTo(random.Next(4), random.Next(20)); subject.Taste.ResetTo(random.Next(4), random.Next(20)); return(subject); }
public void Reset_SetAllFeaturesToZero() { SensoryDisplay subject = CreateSensoryDisplay(); //Act subject.Reset(); //Assert foreach (var feature in subject.AsCollection()) { Assert.Equal(SensoryFeature.NO_VALUE, feature.Value); Assert.Equal(0, feature.Strength); } }
public void UpdateTo_AllFeaturesChange() { SensoryDisplay subject = CreateSensoryDisplay(); //Create a totally different display SensoryDisplay update = CreateSensoryDisplay(); //Act subject.UpdateFrom(update); //Assert var actual = subject.AsCollection(); var expected = update.AsCollection(); Assert.Equal(expected, actual); }
public void ParseMarkerDefinition_UsesInputData() { var display = new SensoryDisplay(); display.Auditory.ResetTo(3, 7); var jsonDisplay = JObject.Parse(JsonConvert.SerializeObject(display)); var data = new JObject { { "display", jsonDisplay }, { "duration", 11 }, { "decayRate", 0.95 } }; //Act var definition = MarkerDefinition.ParseDefinition(data); //Assert Assert.NotNull(definition); Assert.Equal(7, definition.Display.Auditory.Strength); Assert.Equal(11, definition.Duration); Assert.Equal(0.95, definition.DecayRate); }
public void SetDisplay(SensoryDisplay display) => Display = display;
protected Unit() { Display = new SensoryDisplay(); Stats = new UnitStats(); HealthMax = Health; }