public void Run(IBackgroundTaskInstance taskInstance) { // Connect the Button to digital port 2 IButtonSensor button = DeviceFactory.Build.ButtonSensor(Pin.DigitalPin2); // Connect the Buzzer to digital port 5 IBuzzer buzzer = DeviceFactory.Build.Buzzer(Pin.DigitalPin5); // Loop endlessly while (true) { try { // Check the value of the button. string buttonon = button.CurrentState.ToString(); bool buttonison = buttonon.Equals("On", StringComparison.OrdinalIgnoreCase); // Check the state of the buzzer. This is just to output to debug! SensorStatus status = buzzer.CurrentState; bool buzzeron = status.ToString().Equals("On", StringComparison.OrdinalIgnoreCase); // Print out Diagnostics. System.Diagnostics.Debug.WriteLine("Button is " + buttonon); System.Diagnostics.Debug.WriteLine("Buzzer is " + status.ToString()); // If the Button is on . . . . if (buttonison) { buzzer.ChangeState(GrovePi.Sensors.SensorStatus.On); } else { buzzer.ChangeState(GrovePi.Sensors.SensorStatus.Off); } } catch (Exception ex) { // NOTE: There are frequent exceptions of the following: // WinRT information: Unexpected number of bytes was transferred. Expected: '. Actual: '. // This appears to be caused by the rapid frequency of writes to the GPIO // These are being swallowed here/ // If you want to see the exceptions uncomment the following: // System.Diagnostics.Debug.WriteLine(ex.ToString()); } } }
public void OnAccuracyChanged(Sensor sensor, [GeneratedEnum] SensorStatus accuracy) { if (sensor.Type == SensorType.Accelerometer) { Reading.AccelerationAccuracy = accuracy.ToString(); } }
//TODO: store sensor accuracy in a global variable(one for each sensor(array?)), and then just update the variable in OnAccuracyChanged, and include it with The datapoints /// <summary> /// if a sensors accuracy changes then this gets called /// </summary> /// <param name="sensor"></param> /// <param name="accuracy"></param> public void OnAccuracyChanged(Sensor sensor, [GeneratedEnum] SensorStatus accuracy) { if (sensor != null) { debugLog("Sensor Accuracy changed, Sensor: " + sensor.Type); Log.Debug("HH_TEST", "Accuracy changed for: " + sensor.Type); //textView.Text = "Accuracy changed, sensor was: " + sensor.Type.ToString(); if (stepCounter != null && sensor.Type == stepCounter.Type) { debugLog("Accuracy changed for stepcounter"); accuracies[0] = accuracy.ToString("G"); } else if (heartBeatsensor != null && sensor.Type == heartBeatsensor.Type) { debugLog("Accuracy changed for heartbeat sensor"); accuracies[1] = accuracy.ToString("G"); } else if (heartRatesensor != null && sensor.Type == heartRatesensor.Type) { debugLog("Accuracy changed for heart rate sensor"); accuracies[2] = accuracy.ToString("G"); } } if (sensor != null) { string type = sensor.Type.ToString("G"); string acc = accuracy.ToString(); sensorStatusHandler.updateStatus(type + "accuracy changed(" + acc + ")"); } else { sensorStatusHandler.updateStatus("Sensor accuracy changed"); } }
private void OnTick(object sender, object e) { try { // Check the value of the button. string buttonon = button.CurrentState.ToString(); // bool buttonison = buttonon.Equals("On", StringComparison.OrdinalIgnoreCase); System.Diagnostics.Debug.WriteLine("Button is " + buttonon); } catch (Exception ex) { // NOTE: There are frequent exceptions of the following: // WinRT information: Unexpected number of bytes was transferred. Expected: '. Actual: '. // This appears to be caused by the rapid frequency of writes to the GPIO // These are being swallowed here/ // If you want to see the exceptions uncomment the following: // System.Diagnostics.Debug.WriteLine(ex.ToString()); } try { System.Diagnostics.Debug.WriteLine("Brightness: " + brightness.ToString()); // Check the brightness, if it's going to overflow, reset it. if (brightness > 250) { brightness = 0; } // Increase the brightness by 5 points. brightness = brightness + 5; // Write the values to the three LEDs. // USA! Red, White, and Blue! Led1.AnalogWrite(Convert.ToByte(brightness)); } catch (Exception ex) { // NOTE: There are frequent exceptions of the following: // WinRT information: Unexpected number of bytes was transferred. Expected: '. Actual: '. // This appears to be caused by the rapid frequency of writes to the GPIO // These are being swallowed here/ // If you want to see the exceptions uncomment the following: // System.Diagnostics.Debug.WriteLine(ex.ToString()); } try { // Check the value of the button. string buttonon = button.CurrentState.ToString(); bool buttonison = buttonon.Equals("On", StringComparison.OrdinalIgnoreCase); // Check the state of the buzzer. This is just to output to debug! SensorStatus status = buzzer.CurrentState; bool buzzeron = status.ToString().Equals("On", StringComparison.OrdinalIgnoreCase); // Print out Diagnostics. System.Diagnostics.Debug.WriteLine("Button is " + buttonon); System.Diagnostics.Debug.WriteLine("Buzzer is " + status.ToString()); // If the Button is on . . . . if (buttonison) { buzzer.ChangeState(GrovePi.Sensors.SensorStatus.On); } else { buzzer.ChangeState(GrovePi.Sensors.SensorStatus.Off); } try { // Check the value of the button, turn it into a string. string sensorvalue = light1.SensorValue().ToString(); System.Diagnostics.Debug.WriteLine("light is " + sensorvalue); } catch (Exception ex) { // NOTE: There are frequent exceptions of the following: // WinRT information: Unexpected number of bytes was transferred. Expected: '. Actual: '. // This appears to be caused by the rapid frequency of writes to the GPIO // These are being swallowed here/ // If you want to see the exceptions uncomment the following: // System.Diagnostics.Debug.WriteLine(ex.ToString()); } } catch (Exception ex) { // NOTE: There are frequent exceptions of the following: // WinRT information: Unexpected number of bytes was transferred. Expected: '. Actual: '. // This appears to be caused by the rapid frequency of writes to the GPIO // These are being swallowed here/ // If you want to see the exceptions uncomment the following: // System.Diagnostics.Debug.WriteLine(ex.ToString()); } //Task.Delay(100).Wait(); // Delay 0.1 second // We need to make sure we delay here. If we don't, we won't be able to read // the LCD Screen. try { // First, output to the LCD Display. display.SetText("Light:" + light1.SensorValue()).SetBacklightRgb(255, 50, 255); // Then output to the debug window. System.Diagnostics.Debug.WriteLine("Hello from Dexter Industries!"); } catch (Exception ex) { // NOTE: There are frequent exceptions of the following: // WinRT information: Unexpected number of bytes was transferred. Expected: '. Actual: '. // This appears to be caused by the rapid frequency of writes to the GPIO // These are being swallowed here/ // If you want to see the exceptions uncomment the following: // System.Diagnostics.Debug.WriteLine(ex.ToString()); } try { // Check the value of the Ultrasonic Sensor string sensorvalue = distance1.MeasureInCentimeters().ToString(); System.Diagnostics.Debug.WriteLine("Ultrasonic reads " + sensorvalue); } catch (Exception ex) { // NOTE: There are frequent exceptions of the following: // WinRT information: Unexpected number of bytes was transferred. Expected: '. Actual: '. // This appears to be caused by the rapid frequency of writes to the GPIO // These are being swallowed here/ // If you want to see the exceptions uncomment the following: // System.Diagnostics.Debug.WriteLine(ex.ToString()); } }