public void the_defaults() { var choke = new SendingChoke(); choke.MaxConnectingCount.ShouldEqual(30); choke.MaxSendingCount.ShouldEqual(5); }
public void can_alter_max_connecting_count() { var choke = new SendingChoke(); choke.AlterConnectingCountMaximumTo(10); 11.Times(x => choke.StartSend()); choke.ShouldBeginSend().ShouldBeFalse(); }
public void available_sending_count_with_max_connecting() { var choke = new SendingChoke(); 30.Times(x => choke.StartSend()); choke.AvailableSendingCount.ShouldEqual(0); }
public void available_sending_count_with_connecting_endpoints() { var choke = new SendingChoke(); 5.Times(x => choke.StartSend()); choke.AvailableSendingCount.ShouldEqual(5); }
public void available_sending_count_with_all_connected() { var choke = new SendingChoke(); 5.Times(x => { choke.StartSend(); choke.SuccessfullyConnected(); }); choke.AvailableSendingCount.ShouldEqual(0); }
public void choke_returns_false_if_at_max_sending_count() { var choke = new SendingChoke(); 5.Times(x => { choke.StartSend(); choke.SuccessfullyConnected(); }); choke.ShouldBeginSend().ShouldBeFalse(); }
public void available_sending_count_some_connected_some_still_connecting() { var choke = new SendingChoke(); 4.Times(x => { choke.StartSend(); choke.SuccessfullyConnected(); }); 25.Times(x => choke.StartSend()); choke.AvailableSendingCount.ShouldEqual(1); }
public void available_sending_count_with_all_connected() { var choke = new SendingChoke(); 5.Times(x => { choke.StartSend(); choke.SuccessfullyConnected(); }); choke.AvailableSendingCount.ShouldEqual(0); }
public void available_sending_count_some_connected_some_still_connecting() { var choke = new SendingChoke(); 4.Times(x => { choke.StartSend(); choke.SuccessfullyConnected(); }); 25.Times(x => choke.StartSend()); choke.AvailableSendingCount.ShouldEqual(1); }
public void can_alter_max_sending_count() { var choke = new SendingChoke(); choke.AlterSendingCountMaximumTo(10); 5.Times(x => { choke.StartSend(); choke.SuccessfullyConnected(); }); choke.ShouldBeginSend().ShouldBeTrue(); 5.Times(x => { choke.StartSend(); choke.SuccessfullyConnected(); }); choke.ShouldBeginSend().ShouldBeFalse(); }
public void available_sending_count_with_max_connecting() { var choke = new SendingChoke(); 30.Times(x => choke.StartSend()); choke.AvailableSendingCount.ShouldEqual(0); }
public void available_sending_count_with_connecting_endpoints() { var choke = new SendingChoke(); 5.Times(x => choke.StartSend()); choke.AvailableSendingCount.ShouldEqual(5); }
public void choke_should_send_returns_true_if_havent_sent_anything() { var choke = new SendingChoke(); choke.ShouldBeginSend().ShouldBeTrue(); }
public void choke_returns_true_if_several_connecting_but_not_connected_yet_up_to_maximum_connecting_count() { var choke = new SendingChoke(); 4.Times(x => { choke.StartSend(); choke.SuccessfullyConnected(); }); 30.Times(x => { choke.StartSend(); }); choke.ShouldBeginSend().ShouldBeTrue(); }
public void choke_should_send_returns_true_if_havent_sent_anything() { var choke = new SendingChoke(); choke.ShouldBeginSend().ShouldBeTrue(); }
public void the_defaults() { var choke = new SendingChoke(); choke.MaxConnectingCount.ShouldEqual(30); choke.MaxSendingCount.ShouldEqual(5); }
public void choke_returns_false_if_max_sending_isnt_exceeded_but_max_connecting_is() { var choke = new SendingChoke(); 2.Times(x => { choke.StartSend(); choke.SuccessfullyConnected(); }); 31.Times(x => choke.StartSend()); choke.ShouldBeginSend().ShouldBeFalse(); }
public QueuedMessagesSender(QueueStorage queueStorage, SendingChoke choke, ILogger logger) { _queueStorage = queueStorage; _logger = logger; _choke = choke; }