示例#1
0
    /// <summary>
    /// 发送请求解散房间
    /// </summary>
    public void SendJieSanMessage()
    {
        //SendJS sendjs = SendJS.CreateBuilder()
        //     .SetOpenid(GameInfo.OpenID)
        //     .SetRoomid(GameInfo.room_id)
        //     .SetUnionid(GameInfo.unionid)
        //     .Build();
        //byte[] body = sendjs.ToByteArray();


        SendJS sendjs = new SendJS();

        sendjs.openid  = GameInfo.OpenID;
        sendjs.roomid  = GameInfo.room_id;
        sendjs.unionid = GameInfo.unionid;
        byte[] body = ProtobufUtility.GetByteFromProtoBuf(sendjs);
        byte[] data = CreateHead.CreateMessage(CreateHead.CSXYNUM + 5003, body.Length, 0, body);
        GameInfo.cs.Send(data);
    }
示例#2
0
        public void ExecuteCommand(GameSession session, ProtobufRequestInfo requestInfo)
        {
            if (!Gongyong.userlist.Any(w => w.session.SessionID.Equals(session.SessionID)))
            {
                session.Logger.Debug("RemoveRoom : 非法连接");
                session.Close();
                return;
            }
            var    getdata = SendJS.ParseFrom(requestInfo.Body);
            mjuser rst     = Gongyong.mulist.Find(u => u.Openid == getdata.Openid);
            int    roomid  = getdata.Roomid;
            Room   r       = Gongyong.roomlist.Find(u => u.RoomID == roomid);

            if (rst == null)
            {
                if (r != null)
                {
                    if (!Gongyong.mulist.Any(w => w.RoomID == roomid))
                    {
                        Gongyong.roomlist.Remove(r);
                        RedisUtility.Remove(RedisUtility.GetKey(GameInformationBase.COMMUNITYROOMINFO, r.RoomID.ToString(), ""));
                    }
                }
                RedisUtility.Remove(RedisUtility.GetKey(GameInformationBase.COMMUNITYUSERGAME, getdata.Openid, getdata.Unionid));
                return;
            }
            if (r == null)
            {
                return;
            }

            int fw = Gongyong.mulist.Find(u => u.Openid == getdata.Openid).ZS_Fw;

            session.Logger.Debug(Name + "|" + getdata.ToString());
            string        nickname          = Gongyong.userlist.Find(u => u.openid == getdata.Openid).nickname;
            var           disbandedRoomInfo = RedisUtility.Get <DisbandedRoomInfo>((RedisUtility.GetKey(GameInformationBase.COMMUNITYDISBANDED, getdata.Openid, getdata.Unionid)));
            List <mjuser> listuser          = Gongyong.mulist.FindAll(u => u.RoomID == roomid);

            ///判断游戏是否开始(未开始直接解散,开始则发送消息)
            if (r.startgame != 1 && rst.IsHomeowner)
            {
                new UserExitLogic().DissolutionRoom(r, requestInfo.MessageNum, 1);
            }
            else if (disbandedRoomInfo != null && (DateTime.Now - disbandedRoomInfo.Time).TotalSeconds < 5)//
            {
                var data = ReturnDisbandedFailure.CreateBuilder().SetStatus(1).Build().ToByteArray();
                session.TrySend(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 5010, data.Length, requestInfo.MessageNum, data)));
            }
            else
            {
                if (disbandedRoomInfo == null)
                {
                    var disbandedRoom = new DisbandedRoomInfo {
                        OpenID = getdata.Openid, RoomID = roomid, Time = DateTime.Now
                    };
                    RedisUtility.Set(RedisUtility.GetKey(GameInformationBase.COMMUNITYDISBANDED, getdata.Openid, getdata.Unionid), disbandedRoom, 1);
                }
                if (!Gongyong.roomclear.Any(w => w.RoomID == roomid))
                {
                    RoomClear rc = new RoomClear()
                    {
                        Status = 1,
                        RoomID = roomid
                    };
                    var    Rdata  = ReturnJSMsg.CreateBuilder().SetFw(fw).SetNickName(nickname);
                    byte[] Rtbyte = Rdata.Build().ToByteArray();
                    foreach (var item in listuser)
                    {
                        if (item.Openid != getdata.Openid)
                        {
                            rc.RoomPeo.Add(item.Openid);
                        }
                        UserInfo user = Gongyong.userlist.Find(u => u.openid == item.Openid);
                        user.session.TrySend(new ArraySegment <byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 5004, Rtbyte.Length, requestInfo.MessageNum, Rtbyte)));
                    }

                    Gongyong.roomclear.Add(rc);
                    ThreadUtility.AddCountdownRemoveRoomThread(roomid.ToString());//当有用户申请解散房间,倒计时开始。
                }
                else
                {
                    var data = SendJSIdea.CreateBuilder().SetOpenid(getdata.Openid).SetRoomid(roomid).SetState(1).Build().ToByteArray();
                    //  new ArraySegment<byte>(CreateHead.CreateMessage(GameInformationBase.BASEAGREEMENTNUMBER + 5005, data.Length, requestInfo.MessageNum, data));
                    new ClearByUser().ExecuteCommand(session,
                                                     new ProtobufRequestInfo {
                        Body = data, Key = (GameInformationBase.BASEAGREEMENTNUMBER + 5005).ToString(), Messagelength = data.Length, MessageNum = GameInformationBase.BASEAGREEMENTNUMBER + 5005, MessageResNum = 0
                    });
                }
                //  ThreadUtility.StartCountdownRemoveRoomThread(roomid.ToString());
            }
        }