private static void Neutral(IDictionary <string, Power> cards) { // --------------------------------------- MINION - NEUTRAL // [FP1_001] Zombie Chow - COST:1 [ATK:2/HP:3] // - Set: naxx, Rarity: common // -------------------------------------------------------- // Text: <b>Deathrattle:</b> Restore 5 Health to the enemy hero. // -------------------------------------------------------- // GameTag: // - DEATHRATTLE = 1 // -------------------------------------------------------- cards.Add("FP1_001", new Power { DeathrattleTask = new HealTask(5, EntityType.OP_HERO) }); // --------------------------------------- MINION - NEUTRAL // [FP1_002] Haunted Creeper - COST:2 [ATK:1/HP:2] // - Race: beast, Set: naxx, Rarity: common // -------------------------------------------------------- // Text: <b>Deathrattle:</b> Summon two 1/1 Spectral Spiders. // -------------------------------------------------------- // GameTag: // - DEATHRATTLE = 1 // -------------------------------------------------------- cards.Add("FP1_002", new Power { DeathrattleTask = new EnqueueTask(2, new SummonTask("FP1_002t", SummonSide.DEATHRATTLE)) }); // --------------------------------------- MINION - NEUTRAL // [FP1_003] Echoing Ooze - COST:2 [ATK:1/HP:2] // - Set: naxx, Rarity: epic // -------------------------------------------------------- // Text: <b>Battlecry:</b> Summon an exact copy of this minion at the end of the turn. // -------------------------------------------------------- // GameTag: // - BATTLECRY = 1 // -------------------------------------------------------- cards.Add("FP1_003", new Power { PowerTask = ComplexTask.Create( new SetGameTagTask(GameTag.CUSTOM_KEYWORD_EFFECT, 1, EntityType.SOURCE), new SetGameTagTask(GameTag.TAG_SCRIPT_DATA_NUM_1, 1, EntityType.SOURCE), new SetGameTagTask(GameTag.MULTIPLY_BUFF_VALUE, 1, EntityType.SOURCE)), Trigger = new Trigger(TriggerType.TURN_END) { SingleTask = ComplexTask.Create( new ConditionTask(EntityType.SOURCE, SelfCondition.IsTagValue(GameTag.CUSTOM_KEYWORD_EFFECT, 1)), new FlagTask(true, ComplexTask.Create( new SetGameTagTask(GameTag.CUSTOM_KEYWORD_EFFECT, 0, EntityType.SOURCE), new SummonCopyTask(EntityType.SOURCE, SummonSide.RIGHT)))), RemoveAfterTriggered = true } }); // --------------------------------------- MINION - NEUTRAL // [FP1_004] Mad Scientist - COST:2 [ATK:2/HP:2] // - Set: naxx, Rarity: common // -------------------------------------------------------- // Text: <b>Deathrattle:</b> Put a <b>Secret</b> from your deck into the battlefield. // -------------------------------------------------------- // GameTag: // - DEATHRATTLE = 1 // -------------------------------------------------------- // RefTag: // - SECRET = 1 // -------------------------------------------------------- cards.Add("FP1_004", new Power { DeathrattleTask = ComplexTask.Create( new ConditionTask(EntityType.SOURCE, SelfCondition.IsZoneCount(Zone.SECRET, 5)), new FlagTask(false, ComplexTask.Create( new IncludeTask(EntityType.DECK), new FilterStackTask(SelfCondition.IsSecret), new FuncPlayablesTask(stack => { if (stack.Count == 0) { return(null); } Controller c = stack[0].Controller; do { IPlayable pick = Util.Choose(stack); if (c.SecretZone.Any(p => p.Card.AssetId == pick.Card.AssetId)) { stack.Remove(pick); continue; } c.DeckZone.Remove(pick); pick.Power.Trigger?.Activate(pick); c.SecretZone.Add((Spell)pick); if (c == c.Game.CurrentPlayer) { pick.IsExhausted = true; } break; } while (stack.Count > 0); return(null); })))) }); // --------------------------------------- MINION - NEUTRAL // [FP1_005] Shade of Naxxramas - COST:3 [ATK:2/HP:2] // - Set: naxx, Rarity: epic // -------------------------------------------------------- // Text: <b>Stealth.</b> At the start of your turn, gain +1/+1. // -------------------------------------------------------- // GameTag: // - STEALTH = 1 // -------------------------------------------------------- cards.Add("FP1_005", new Power { Trigger = new Trigger(TriggerType.TURN_START) { SingleTask = new AddEnchantmentTask("FP1_005e", EntityType.SOURCE) } }); // --------------------------------------- MINION - NEUTRAL // [FP1_007] Nerubian Egg - COST:2 [ATK:0/HP:2] // - Set: naxx, Rarity: rare // -------------------------------------------------------- // Text: <b>Deathrattle:</b> Summon a 4/4 Nerubian. // -------------------------------------------------------- // GameTag: // - DEATHRATTLE = 1 // -------------------------------------------------------- cards.Add("FP1_007", new Power { DeathrattleTask = new SummonTask("FP1_007t", SummonSide.DEATHRATTLE) }); // --------------------------------------- MINION - NEUTRAL // [FP1_008] Spectral Knight - COST:5 [ATK:4/HP:6] // - Set: naxx, Rarity: common // -------------------------------------------------------- // Text: Can't be targeted by spells or Hero Powers. // -------------------------------------------------------- // GameTag: // - CANT_BE_TARGETED_BY_SPELLS = 1 // - CANT_BE_TARGETED_BY_HERO_POWERS = 1 // -------------------------------------------------------- cards.Add("FP1_008", null); // --------------------------------------- MINION - NEUTRAL // [FP1_009] Deathlord - COST:3 [ATK:2/HP:8] // - Set: naxx, Rarity: rare // -------------------------------------------------------- // Text: <b>Taunt. Deathrattle:</b> Your opponent puts a minion from their deck into the battlefield. // -------------------------------------------------------- // GameTag: // - TAUNT = 1 // - DEATHRATTLE = 1 // -------------------------------------------------------- cards.Add("FP1_009", new Power { DeathrattleTask = ComplexTask.Create( new IncludeTask(EntityType.OP_DECK), new FilterStackTask(SelfCondition.IsMinion), new RandomTask(1, EntityType.STACK), new SummonStackTask()) }); // --------------------------------------- MINION - NEUTRAL // [FP1_010] Maexxna - COST:6 [ATK:2/HP:8] // - Race: beast, Set: naxx, Rarity: legendary // -------------------------------------------------------- // Text: <b>Poisonous</b> // -------------------------------------------------------- // GameTag: // - ELITE = 1 // - POISONOUS = 1 // -------------------------------------------------------- cards.Add("FP1_010", null); // --------------------------------------- MINION - NEUTRAL // [FP1_012] Sludge Belcher - COST:5 [ATK:3/HP:5] // - Set: naxx, Rarity: rare // -------------------------------------------------------- // Text: <b>Taunt // Deathrattle:</b> Summon a 1/2 Slime with <b>Taunt</b>. // -------------------------------------------------------- // GameTag: // - TAUNT = 1 // - DEATHRATTLE = 1 // -------------------------------------------------------- cards.Add("FP1_012", new Power { DeathrattleTask = new SummonTask("FP1_012t", SummonSide.DEATHRATTLE) }); // --------------------------------------- MINION - NEUTRAL // [FP1_013] Kel'Thuzad - COST:8 [ATK:6/HP:8] // - Set: naxx, Rarity: legendary // -------------------------------------------------------- // Text: At the end of each turn, summon all friendly minions that died this turn. // -------------------------------------------------------- // GameTag: // - ELITE = 1 // -------------------------------------------------------- cards.Add("FP1_013", new Power { Trigger = new Trigger(TriggerType.TURN_END) { EitherTurn = true, SingleTask = new FuncNumberTask(src => { Controller c = src.Controller; int num = c.NumFriendlyMinionsThatDiedThisTurn; GraveyardZone graveyard = c.GraveyardZone; if (graveyard.Count == 0) { return(0); } int i = graveyard.Count - 1; int j = 0; do { if (graveyard[i] is Minion m && m.ToBeDestroyed) { Generic.SummonBlock.Invoke(c, (Minion)Entity.FromCard(c, m.Card), -1); j++; } i--; } while (j < num && i >= 0); return(0); }) } });