public SchematicEditor(Circuit.Schematic Schematic) : base(Schematic) { InitializeComponent(); CommandBindings.Add(new CommandBinding(ApplicationCommands.Save, Save_Executed)); CommandBindings.Add(new CommandBinding(ApplicationCommands.SaveAs, SaveAs_Executed)); CommandBindings.Add(new CommandBinding(ApplicationCommands.Delete, Delete_Executed, Delete_CanExecute)); CommandBindings.Add(new CommandBinding(ApplicationCommands.Cut, Cut_Executed, Cut_CanExecute)); CommandBindings.Add(new CommandBinding(ApplicationCommands.Copy, Copy_Executed, Copy_CanExecute)); CommandBindings.Add(new CommandBinding(ApplicationCommands.Paste, Paste_Executed, Paste_CanExecute)); CommandBindings.Add(new CommandBinding(ApplicationCommands.SelectAll, SelectAll_Executed, SelectAll_CanExecute)); CommandBindings.Add(new CommandBinding(ApplicationCommands.Undo, Undo_Executed, Undo_CanExecute)); CommandBindings.Add(new CommandBinding(ApplicationCommands.Redo, Redo_Executed, Redo_CanExecute)); Focusable = true; Cursor = Cursors.Cross; edits = new EditStack(); Tool = new SelectionTool(this); Width = 1600; Height = 1600; Origin = SnapToGrid(new Circuit.Coord((int)Width / 2, (int)Height / 2)); }
public MainWindow() : base(Gtk.WindowType.Toplevel) { Build (); _undoManager = new UndoManager (); View = new StandardDrawingView (this); _scrolledwindow.Add ((Widget) View); Tool = new SelectionTool (this); UndoManager.StackChanged += delegate { UpdateUndoRedoSensitiveness (); }; ShowAll (); }
private void Init() { // initialized some variables ShowGridOn = true; ShowWalkableOn = false; SelectedTile = null; Selection = new SelectionTool(); Format = ImageFormat.Bmp; Language = ProgrammingLanguage.CPP; }
public OverlayTool[] ToolList; // is filled in the constructor public PdfOverlayModel(IPdfOverlayView View, IOverlayShapeFactory ShapeFactory) { this.View = View; this.ShapeFactory = ShapeFactory; _DisplayTree = new TikzDisplayTree( p => TikzToScreen(p, false) ); // initialize tools selectionTool = new SelectionTool(this); // must be in the same order as the ToolType enum ToolList = new OverlayTool[] { selectionTool, new NodeTool(this), new EdgeTool(this), new PathTool(this), new SmoothCurveTool(this), new BezierTool(this), new RectangleTool(this), new EllipseTool(this), new GridTool(this), new ArcTool(this), new ArcEditTool(this) }; }
public OverlayTool[] ToolList; // is filled in the constructor public PdfOverlayModel(IPdfOverlayView View, IOverlayShapeFactory ShapeFactory) { this.View = View; this.ShapeFactory = ShapeFactory; // initialize tools selectionTool = new SelectionTool(this); // must be in the order of ToolType ////ToolList = new OverlayTool[] { selectionTool, nodeTool, edgeTool, pathTool, smoothCurveTool, bezierTool, rectangleTool, ellipseTool, gridTool, arcTool, arcEditTool }; ToolList = new OverlayTool[] { selectionTool, new NodeTool(this), new EdgeTool(this), new PathTool(this), new SmoothCurveTool(this), new BezierTool(this), new RectangleTool(this), new EllipseTool(this), new GridTool(this), new ArcTool(this), new ArcEditTool(this) }; ////foreach (OverlayTool t in ToolList) //// t.overlay = this; }
private void HandleRightclick(EventType typeForControl, int controlId) { TacticsTerrainMesh terrain = (TacticsTerrainMesh)target; switch (typeForControl) { case EventType.MouseDown: if (tool != SelectionTool.Select) { TerrainQuad quad = GetSelectedQuad(); if (quad != null) { ConsumeEvent(controlId); primarySelection = quad; selectionSize = new Vector2(1.0f, 1.0f); CaptureSelection(quad); tool = SelectionTool.Paint; mode = EditMode.RlickDrag; } } break; case EventType.MouseDrag: if (mode == EditMode.RlickDrag) { ConsumeEvent(controlId); TerrainQuad quad = GetSelectedQuad(); if (quad != null && quad.normal == primarySelection.normal) { selectedQuads = MathHelper3D.GetQuadsInRect(quads, quad, primarySelection); } } break; case EventType.MouseUp: switch (mode) { case EditMode.Selected: mode = EditMode.None; break; case EditMode.RlickDrag: mode = EditMode.None; TerrainQuad quad = GetSelectedQuad(); if (quad != null && quad.normal == primarySelection.normal) { selectedQuads = MathHelper3D.GetQuadsInRect(quads, quad, primarySelection); Vector3 v1 = quad.pos; Vector3 v2 = primarySelection.pos; float x1 = Mathf.Min(v1.x, v2.x); float x2 = Mathf.Max(v1.x, v2.x); float y1 = Mathf.Min(v1.y, v2.y); float y2 = Mathf.Max(v1.y, v2.y); float z1 = Mathf.Min(v1.z, v2.z); float z2 = Mathf.Max(v1.z, v2.z); if (z1 != z2 && y1 != y2) { paletteBufferSize = new Vector2Int((int)(z2 - z1 + 1), (int)((y2 - y1 + 0.5f) * 2.0f)); paletteBuffer = new Tile[paletteBufferSize.x * paletteBufferSize.y]; for (float z = z1; z <= z2; z += 1.0f) { for (float y = y1; y <= y2; y += 0.5f) { TerrainQuad at = quads[new Vector3(v1.x, y, z)][quad.normal]; paletteBuffer[(int)(paletteBufferSize.x * (2.0f * (y - y1)) + (z - z1))] = at.tile; } } } else if (x1 != x2 && y1 != y2) { paletteBufferSize = new Vector2Int((int)(x2 - x1 + 1), (int)((y2 - y1 + 0.5f) * 2.0f)); paletteBuffer = new Tile[paletteBufferSize.x * paletteBufferSize.y]; for (float x = x1; x <= x2; x += 1.0f) { for (float y = y1; y <= y2; y += 0.5f) { TerrainQuad at = quads[new Vector3(x, y, v1.z)][quad.normal]; paletteBuffer[(int)(paletteBufferSize.x * (2.0f * (y - y1)) + (x - x1))] = at.tile; } } } else { paletteBufferSize = new Vector2Int((int)(x2 - x1 + 1), (int)(z2 - z1 + 1)); paletteBuffer = new Tile[paletteBufferSize.x * paletteBufferSize.y]; for (float x = x1; x <= x2; x += 1.0f) { for (float z = z1; z <= z2; z += 1.0f) { TerrainQuad at = quads[new Vector3(x, v1.y, z)][quad.normal]; paletteBuffer[(int)(paletteBufferSize.x * (z - z1) + (x - x1))] = at.tile; } } } selectionSize = paletteBufferSize; } break; } break; } }
private void InitUI() { Debug.WriteLine("Initializing UI objects."); IPanel canvas1 = new DefaultPanel(); #region Toolbar // Initializing toolbar Debug.WriteLine("Loading toolbar..."); this.toolbar = new DefaultToolbar(); this.toolStripContainer1.TopToolStripPanel.Controls.Add((Control)this.toolbar); UnDoRedo undoredo = new UnDoRedo(); ToolbarItem toolItem1 = new ToolbarItem("undo", IconSet.undo, canvas1); toolItem1.UnDoObject = undoredo; //toolItem1.SetCommand(whiteCanvasBgCmd); ToolbarItem toolItem2 = new ToolbarItem("redo", IconSet.redo, canvas1); toolItem2.UnDoObject = undoredo; //toolItem2.SetCommand(blackCanvasBgCmd); this.toolbar.AddToolbarItem(toolItem1); this.toolbar.AddSeparator(); this.toolbar.AddToolbarItem(toolItem2); #endregion #region Editor and Panel Debug.WriteLine("Loading panel..."); this.editor = new DefaultEditor(); this.toolStripContainer1.ContentPanel.Controls.Add((Control)this.editor); canvas1.Name = "Untitled-1"; canvas1.UnDoObject = undoredo; this.editor.AddCanvas(canvas1); /*IPanel canvas2 = new DefaultPanel(); * canvas2.Name = "Untitled-2"; * this.editor.AddCanvas(canvas2);*/ #endregion #region Menubar Debug.WriteLine("Loading menubar..."); this.menubar = new DefaultMenubar(); this.Controls.Add((Control)this.menubar); DefaultMenuItem exampleMenuItem1 = new DefaultMenuItem("File"); this.menubar.AddMenuItem(exampleMenuItem1); DefaultMenuItem exampleMenuItem11 = new DefaultMenuItem("New Mindmap"); exampleMenuItem1.AddMenuItem(exampleMenuItem11); DefaultMenuItem exampleMenuItem12 = new DefaultMenuItem("Open Mindmap"); exampleMenuItem1.AddMenuItem(exampleMenuItem12); DefaultMenuItem exampleMenuItem13 = new DefaultMenuItem("Close"); exampleMenuItem1.AddMenuItem(exampleMenuItem13); DefaultMenuItem exampleMenuItem2 = new DefaultMenuItem("Edit"); this.menubar.AddMenuItem(exampleMenuItem2); DefaultMenuItem exampleMenuItem21 = new DefaultMenuItem("Add Proccess"); exampleMenuItem2.AddMenuItem(exampleMenuItem21); DefaultMenuItem exampleMenuItem3 = new DefaultMenuItem("Export"); this.menubar.AddMenuItem(exampleMenuItem3); DefaultMenuItem exampleMenuItem31 = new DefaultMenuItem("Image"); exampleMenuItem3.AddMenuItem(exampleMenuItem31); DefaultMenuItem exampleMenuItem311 = new DefaultMenuItem("JPEG"); exampleMenuItem31.AddMenuItem(exampleMenuItem311); DefaultMenuItem exampleMenuItem312 = new DefaultMenuItem("PNG"); exampleMenuItem31.AddMenuItem(exampleMenuItem312); DefaultMenuItem exampleMenuItem32 = new DefaultMenuItem("PDF"); exampleMenuItem3.AddMenuItem(exampleMenuItem32); #endregion #region Toolbox // Initializing toolbox Debug.WriteLine("Loading toolbox..."); this.toolbox = new DefaultToolbox(); this.toolStripContainer1.LeftToolStripPanel.Controls.Add((Control)this.toolbox); //this.editor.Toolbox = toolbox; #endregion #region Tools // Initializing tools Debug.WriteLine("Loading tools..."); ITool selectionTool = new SelectionTool(); selectionTool.UnDoObject = undoredo; this.toolbox.AddTool(selectionTool); this.toolbox.AddSeparator(); this.toolbox.AddTool(new LineTool()); this.toolbox.AddTool(new RectangleTool()); this.toolbox.AddTool(new TextTool()); this.toolbox.ToolSelected += Toolbox_ToolSelected; #endregion }
private void SetTool() { // // Toolbar // ToolBar = new Toolbar(); ToolBar.SetActiveCanvas(DrawingCanvas); ToolBar.AddSeparator(); ToolBar.ItemClicked += new ToolStripItemClickedEventHandler(Toolbar_ItemClicked); OutlineColorChooser OColorChooser = new OutlineColorChooser(); ToolBar.AddTool(OColorChooser); ToolBar.AddSeparator(); FillColorChooser IColorChooser = new FillColorChooser(); ToolBar.AddTool(IColorChooser); ToolBar.AddSeparator(); this.Controls.Add(ToolBar); // // Toolbox // ToolBox = new Toolbox(); ToolBox.SetActiveCanvas(DrawingCanvas); LineTool LineToolStrip = new LineTool(); LineToolStrip.Click += new EventHandler(Toolbox_ItemClicked); LineToolStrip.SubscribeLine(OColorChooser); ToolBox.AddTool(LineToolStrip); EllipseTool EllipseToolStrip = new EllipseTool(); EllipseToolStrip.Click += new EventHandler(Toolbox_ItemClicked); EllipseToolStrip.SubscribeFill(IColorChooser); EllipseToolStrip.SubscribeLine(OColorChooser); ToolBox.AddTool(EllipseToolStrip); RectangleTool RectangleToolStrip = new RectangleTool(); RectangleToolStrip.Click += new EventHandler(Toolbox_ItemClicked); RectangleToolStrip.SubscribeFill(IColorChooser); RectangleToolStrip.SubscribeLine(OColorChooser); ToolBox.AddTool(RectangleToolStrip); ToolBox.AddSeparator(); SelectionTool SelectionToolStrip = new SelectionTool(); SelectionToolStrip.Click += new EventHandler(Toolbox_ItemClicked); ToolBox.AddTool(SelectionToolStrip); ToolBox.AddSeparator(); LineFillTool LineFillToolStrip = new LineFillTool(); LineFillToolStrip.Click += new EventHandler(Toolbox_ItemClicked); LineFillToolStrip.SubscribeLine(OColorChooser); ToolBox.AddTool(LineFillToolStrip); FillTool FillToolStrip = new FillTool(); FillToolStrip.Click += new EventHandler(Toolbox_ItemClicked); FillToolStrip.SubscribeFill(IColorChooser); ToolBox.AddTool(FillToolStrip); this.Controls.Add(ToolBox); }
private void setTool(string name) { if (Tool != null) { Tool.Exit(); } if (tools.ContainsKey(name)) { Tool = tools[name]; } else { switch (name) { case "move": Tool = new MoveTool(Project); break; case "pencil": Tool = new Pencil(Project, MyForeColor); break; case "eraser": Tool = new Eraser(Project); break; case "picker": Tool = new ColorPicker(Project, MyForeColor, MyBackColor); (Tool as ColorPicker).ColorChanged += colorPicker_ColorChanged; break; case "selection": Tool = new SelectionTool(Project); break; case "transform": Tool = new Transform(Project); break; case "shape": Tool = new Shape(Project, MyForeColor, MyBackColor); break; case "stamp": Tool = new CloneStamp(Project); break; case "brush": Tool = new FuzzyBrush(Project); break; default: throw new ArgumentException(); } Tool.Invalidated += Tool_Invalidated; Tool.CursorChanged += Tool_CursorChanged; tools[name] = Tool; } Tool.Init(); updateToolColor(); Tool_CursorChanged(this, null); setToolPanel(); }
public static void Update(/*GameTime gameTime*/) { if (ModUtils.NetworkMode != NetworkMode.Server) { ModUtils.PreviousKeyboardState = Main.keyState; ModUtils.PreviousMouseState = ModUtils.MouseState; ModUtils.MouseState = Mouse.GetState(); ModUtils.SetDeltaTime(/*gameTime*/); ModUtils.Update(); //HEROsModVideo.Services.MobHUD.MobInfo.Update(); //CheckIfGameEnteredOrLeft(); //Update all services in the ServiceController foreach (var service in ServiceController.Services) { service.Update(); } MasterView.UpdateMaster(); SelectionTool.Update(); //if (Main.ingameOptionsWindow && (IngameOptions.category == 2 || IngameOptions.category == 3)) //{ // HEROsModMod.UIKit.MasterView.gameScreen.AddChild(new HEROsModMod.UIKit.UIComponents.KeybindWindow()); // IngameOptions.Close(); //} // This is the alternate tooltip code. //if (!Main.gameMenu) //{ // ModUtils.ItemTooltip.Update(); //} // Unused 3D code //float speed = .03f; //if (Main.keyState.IsKeyDown(Keys.Left)) //{ // angle -= speed; //} //if (Main.keyState.IsKeyDown(Keys.Right)) //{ // angle += speed; //} //if (Main.keyState.IsKeyDown(Keys.Up)) //{ // angle2 -= speed; //} //if (Main.keyState.IsKeyDown(Keys.Down)) //{ // angle2 += speed; //} //if (Main.keyState.IsKeyDown(Keys.X)) //{ // zoom += speed; //} //if (Main.keyState.IsKeyDown(Keys.Z)) //{ // zoom -= speed; //} //Matrix worldMatrix = Matrix.Identity // * Matrix.CreateTranslation(new Vector3(-Main.screenWidth / 2, -Main.screenHeight / 2, 0f)) // * Matrix.CreateRotationX(angle2) // * Matrix.CreateRotationY(angle) // * Matrix.CreateTranslation(new Vector3(Main.screenWidth / 2 / zoom, Main.screenHeight / 2 / zoom, 0f)) // * Matrix.CreateScale(zoom); // ModUtils.TextureExtruder.WorldView = worldMatrix; } HEROsModNetwork.Network.Update(); // HEROsModNetwork.CTF.CaptureTheFlag.Update(); }