public void Setup (Modifiers.Modifier mod, SelectionHandler.ModifierDisplay modDisplay) { selectionDetection.mod = mod; textMesh.text = modDisplay.text; iconRenderer.material.mainTexture = modDisplay.icon; }
public void SetupChoice(Modifiers.Modifier mod, SelectionHandler.ModifierDisplay modDisplay, int choiceID) { choices[choiceID].Setup(mod, modDisplay); }